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NPC Generator

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Advanced [show]


Aramil Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a black cloak and cross-gartered violet stockings, marred by chocolates. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born the only child of a wealthy merchant. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to have a good time and be beloved

Ideals: Optimist, Justice, Entrepeneur. Flaws: Ugly. Bonds: Criminal record. Occupation: Bookbinder

Voice: Thin and wheezing

Attributes [hide]

Aramil Amakiir, Male Elf Sorcerer 6
Medium (4'11") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)14 (+2) 14 (+2)14 (+2)
Skills Athletics +4, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: Just what you see.


Social Check DCs


Theriatis Holimion, Male Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears tight fitting clothing which further accentuates his frame. His whole body is exceptionally muscular. His hair is golden and curly. He has hazel eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Theriatis was born in the south. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He left for the south, certain he would find work there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's looking for his big break

Ideals: Joker, Persistence. Bonds: Attractive, Immigrant, Adventurer, Criminal record. Occupation: Roofer

Voice: Complex vocabulary, royal

Attributes [hide]

Theriatis Holimion, Male Elf Sorcerer 13
Medium (5'2") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 49 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caeldrim Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on his belt. His long white hair reaches down to his waist. He has brown eyes and a black hat with a brown feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a white middle class family as the only child. Like his mother and his sister before him, after school he went straight into learning to become a Armorer. He became a Armorer soon after.

Motivation: To reunite with his absent mother; and to find somewhere to settle down

Ideals: Joker. Flaws: Fearful, Mundane. Bonds: Job, Family. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Caeldrim Casilltenirra, Male Elf Sorcerer 8
Medium (5'5") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Medicine +3, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Druidic, Draconic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 400 gp. Jasper (40 gp). Azurite (5 gp). Pink pearl (140 gp). 1 Minor magic item.


Social Check DCs


Naal Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: 4'8" and muscular, this eastern man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a long white beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Naal was raised in a hard working conservative environment. Naal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Naal decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Further expansion of business; and seeks redemption

Ideals: Athletic, Joker. Bonds: Immigrant, Job, Criminal record. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Naal Wasanthi, Male Elf Sorcerer 13
Medium (4'8") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 29 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)9 (-1) 15 (+2)11 (+0)
Skills Athletics +6, Persuasion +4
Senses Passive Perception 12
Languages Elven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 200 pp. Golden yellow topaz (1100 gp). Red-brown spinel (150 gp). Citrine (20 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dreali Iranapha, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears bulky white painted plate armor. His hair is silver and curly. His half smiles and blue eyes are beguiling and draw you in.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Animal Trainer like his mother before him.

Motivation: He is unsatisfied with his job; and to be a farmer again

Bonds: Attractive, Job, Rich. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Dreali Iranapha, Male Elf Sorcerer 6
Medium (5'2") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)9 (-1) 15 (+2)11 (+0)
Skills Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Jasper (20 gp). Iolite (20 gp). Jade (40 gp). 1 Minor magic item.


Social Check DCs

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