Rael Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man dresses like a well dressed Armorer does and is in decent physical shape. His red hair is singed and shortened. He has gleaming, smiling blue eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in a small desert village. He helped his father out around the business and became quite the natural. He became a Armorer soon after.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Ugly, Shy, Impulsive. Bonds: Job, Nature. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 33 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Druidic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 7000 sp. Aquamarine (800 gp). Citrine (40 gp). Azurite (14 gp). Jade (110 gp).
Carrie Horineth, Male Elf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He got into the Spice Merchant business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Spice Merchant. He has drifted from career to career and currently works as a Spice Merchant.
Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help
Ideals: Logical. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Spice Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 17)
Armor Class 13
Hit Points 68 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 |
Possessions: 6000 gp. Violet garnet (1600 gp). Chrysoberyl (140 gp). Violet garnet (1600 gp). Pink pearl (140 gp). Moss agate (4 gp). Golden pearl (140 gp). Golden pearl (140 gp). Carnelian (40 gp). Rock crystal (40 gp). Red spinel (140 gp). Black pearl (1600 gp). Moss agate (4 gp). 1 Medium magic item. 1 Medium magic item.
Laucian Floshem, Male Elf [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with small hat. He has a penchant for wearing a ring with an oversized amber on his right hand. He wears his hair in dreadlocks. His hazel eyes dart from person to person.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Flattery will make him almost putty in your hands.
History: Laucian was born in the west. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He became a Mayor soon after.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Persistence. Flaws: Emotional, Selfish. Bonds: Rich, Job. Occupation: Mayor
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 16)
Armor Class 15
Hit Points 48 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 11 (+0) | 14 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 10000 gp. Jet (70 gp). Aquamarine (700 gp). Amber (70 gp). Lapis lazuli (12 gp). Tourmaline (70 gp). Deep blue spinel (700 gp). Blue quartz (12 gp). Blue sapphire (1000 gp). Golden yellow topaz (700 gp). Hematite (12 gp). Bloodstone (80 gp). Emerald (1000 gp). Banded agate (12 gp). Coral (70 gp). Deep blue spinel (700 gp). Chalcedony (80 gp). Citrine (80 gp). Obsidian (12 gp). Golden yellow topaz (700 gp). Chrysoprase (80 gp). Blue sapphire (1000 gp). Citrine (80 gp). White opal (1000 gp). 1 Medium magic item. 1 Medium magic item.
Dreali Goltorah, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'0" and is wearing colorful clothing, dressed as a Locksmith. He has a small bristly mustache and wavy silver hair. His ears are large.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.
Motivation: He seems to be bored by most things; and he is content
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Religious, Mentor, Family. Occupation: Locksmith
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Gnome, Infernal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a grey poncho over his likewise colored trousers and shirt. He wears a deerstalker hat to hide his balding. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Naal is combative with any and all who dare try his patience in the slightest.
History: He is a Jackalwere in disguise. Cursed with lycanthropy at a very young age, Naal has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Naal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and obtaining odd cultural elven artifacts is his passion
Ideals: Justice. Flaws: Addict, Disease. Bonds: Enemies, Adventurer. Occupation: Bricklayer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 300 gp.
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