Dayereth Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a black handlebar mustache and slicked back black hair. His eyes are likewise blue.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Marry his sister to traveling adventurers; and wants to raise his children well
Flaws: Antagonistic. Bonds: In love, Nature, Job, Family. Occupation: Spy
Voice: Indian accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 11 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1000 gp.
Suhnae Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He sports green clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is auburn. He has several tiny ruby earrings on each ear.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Gifted from a young age, Suhnae studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Barber
Voice: Draws out vowels
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 16)
Armor Class 14
Hit Points 27 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 6000 gp. A necklace of small pink pearls (1000 gp). Embroidered and bejeweled glove (2000 gp). Gold cup set with emeralds (10000 gp). Brass mug with jade inlays (400 gp). Gold cup set with emeralds (10000 gp). A delicate brass dragon egg (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Aelar Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'11" and is a bit bulky. He is very muscular particularly in the legs. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. This blue eyed southerner is not easily forgotten.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can't help but pocket interesting objects he comes across
History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with vampirism at a very young age, Aelar has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Optimist. Flaws: Disease. Bonds: Criminal record, Immigrant. Occupation: Herbalist
Voice: Spits words with contempt
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 4 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 6 (-2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 400 pp. Red spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mindartis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. His green eyes dart from person to person to random spaces in the air.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His job bores him to no end. He has decided to make it more interesting.
History: He is a Chromatic Dragon in disguise. Mindartis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mindartis decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is a bit of a kleptomaniac.
Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Adventurer, Criminal record. Occupation: Healer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 11 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 700 gp.
Korfel Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His blonde hair is kept up in a ponytail inside a small hat. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, Criminal record. Occupation: Map Maker
Voice: Australian accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 57 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 18 (+4) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Gnoll, Druidic, Goblin
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1600 gp. Malachite (8 gp). Rock crystal (60 gp). Blue star sapphire (500 gp). Golden pearl (150 gp). Golden yellow topaz (1000 gp). Malachite (8 gp). Sardonyx (60 gp). Coral (150 gp). Moss agate (8 gp). 1 Minor magic item. 1 Minor magic item.
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