Erdan Raethran, Male Elf [Permalink]
Personal [hide]
Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his mace. He is physically well-built. He has a long blonde beard with little hanging trinkets. He wears an eyepatch.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born in the west to a Baker, Erdan learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Hunter again; and further expansion of business
Flaws: Ugly, Emotional. Bonds: Enemies, Job. Occupation: Baker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 36 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1100 gp. Alexandrite (300 gp). Smoky quartz (50 gp). Golden yellow topaz (300 gp). Chrysoprase (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dayereth Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he typically wears grey cloth garments or leather armor. He has a small bristly mustache and wavy black hair. His amber eyes dart from person to person to random spaces in the air.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a great chef.
History: He was born to a criminal king-pin and mafia family When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Gifted. Flaws: PTSD. Bonds: Criminal record. Occupation: Animal Trainer
Voice: Australian accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 200 gp. Freshwater pearl (5 gp). Sard (50 gp).
Lamlis Selevarun, Male Elf [Permalink]
Personal [hide]
Description: An older man who tends to wear a large violet jacket, he is not a threatening figure. His hair is chestnut and curly. His thin eyebrows rest above his beady blue eyes.
Personality: He is a Hunter first and foremost. He believes firmly that knowledge should be universal. He is lazy, self-centered, vain, and jealous.
History: Lamlis was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Lamlis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new hunter responsibilities is difficult
Flaws: Ugly, Selfish. Bonds: Job, Poor, Adventurer, Family. Occupation: Hunter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 39 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Auran
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 2400 gp. Gold dragon comb with red garnet eye (1200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamior Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Thamior grew up listening to his mother's many stories. He worked as a nervous Bricklayer and found it very stressful. He has built up a small fortune and can afford his own way.
Motivation: A need for knowledge about a nearby landmark; and marry his brother to traveling adventurers
Ideals: Joker. Bonds: Attractive, Adventurer, Job, Rich, Family. Occupation: Bricklayer
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 6)
Armor Class 15
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Celestial
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 600 gp. Solid gold idol (900 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). 1 Minor magic item.
Koeth Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his grey boots flare out at the collars. His chestnut hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Koeth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Koeth was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Koeth's father didn't care for him much, and the feeling was mutual. He was granted necromantic powers by his dying brother.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Gifted. Flaws: Insomniac, Antagonistic, Hedonist. Occupation: Engraver
Voice: Uses sign language
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 0 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 7 (-2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1100 gp. Sard (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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