Thervan Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, white, dusty cloak. He is physically well-built. His hair is cut close to his head. He wears a mask on his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of drow once and for all.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To settle down with his crush; and he has money and likes to spend it
Ideals: Justice. Flaws: Disease. Bonds: Enemies, Rich, Has a crush. Occupation: Soapmaker
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 17 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Ignan
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 120 pp. Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp).
Berrian Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is styled in orderly dreadlocks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.
History: Born in the east to a Laborer, Berrian learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Laborer like his mother before him.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur, Persistence. Flaws: Addict. Bonds: Attractive, Job. Occupation: Laborer
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 11)
Armor Class 14
Hit Points 45 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Moonstone (70 gp). Eye agate (9 gp). Malachite (9 gp). Blue quartz (9 gp). Obsidian (9 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamior Iathrana, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears blue trousers with brown and tan striped suspenders. He wears various colorful collared shirts. His hair is long and brown with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A powerful brothel owner made him what he is. He worked as a nervous Locksmith and found it very stressful. He's also a talented Stableman, but doesn't like to broadcast it.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Ideals: Opinionated. Bonds: Nature, Mentor, Job, Criminal record. Occupation: Locksmith
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 63 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Infernal, Draconic
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. Jet (80 gp). Tiger eye turquoise (16 gp). Deep blue spinel (1300 gp). Aquamarine (1300 gp).
Carrie Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears bulky grey painted plate armor. His long golden hair is drawn into a two foot long braid. His eyes are likewise amber.
Personality: He is irascible and easily irritated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Carrie was born the youngest of three triplets. He dropped out of school to support his sick mother, and resented it. He struck the Sage job and began his own company from there.
Motivation: He wants revenge against illithids; and wants to open a new tavern
Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Job, Enemies. Occupation: Sage
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 41 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 16 (+3) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 8000 sp. Freshwater pearl (9 gp).
Dreali Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered falchion and tarnished dagger as well. He has done his best to style his brown hair to look like a famous performer. He wears large thick round spectacles.
Personality: A skeptical and narcissistic man, Dreali's first love is himself. His second love is also himself. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Dreali was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to trick people and travel the world for free.
Motivation: He desires power and/or immortality; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Bonds: Criminal record, Poor, Adventurer. Occupation: Sculptor
Voice: Australian accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 7)
Armor Class 15
Hit Points 9 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 8 (-1) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Celestial, Druidic, Terran
Attacks Melee +5 / 2d8+2, Ranged +8 / 2d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Amethyst (100 gp). Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!