Immeral Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'8", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are gray.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is skeptical of what others tell him and is slow to trust.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.
Motivation: He is terrified, and will act out of fear; and he is greedy
Flaws: Emotional, Shy, PTSD, Fearful. Bonds: Rich. Occupation: Tailor
Voice: Slow speaker
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 700 gp.
Uthemar Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and dresses in tan turtlenecks beneath a grey coat with black slacks. His skin is also unnaturally pale. He sports a long brown beard, and similarly colored long hair. His green eyes dart from person to person to random spaces in the air.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a pair of adventurers, Uthemar grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been saving his money to try and buy his sister's freedom.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and find a way to reverse the transformation of his sister
Flaws: Ugly, Addict. Bonds: Criminal record, Family, Adventurer. Occupation: Ruler
Voice: Slurs words
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 23 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 8 (-1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 3000 gp. Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Cloth of gold vestments (170 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (2400 gp). 1 Medium magic item.
Gennal Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He usually wears his tan robe and has his scimitar always slung over his shoulder. He has a slight overbite and is overall scrawny. His blonde hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He is obsessed with finding treasure.
History: He got into the Architect business at a young age. One day when Gennal was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Gennal was heart-stricken from the event, and his mother started working long hours to provde for them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To be a Guard again.
Flaws: PTSD. Bonds: Job, Adventurer, Family. Occupation: Architect
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 16 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Brass mug with jade inlays (400 gp).
Adran Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is kept up in a ponytail inside a small hat. His eyes are a pleasant brown.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can't help but pocket interesting objects he comes across
History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He tends to his Layabout job now, and dutifully fulfills any obligations he has.
Motivation: Revenge; and he wants revenge against dire rats
Ideals: Fighting. Bonds: Job, Criminal record, Enemies. Occupation: Layabout
Voice: Pronounces O like U
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 38 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Auran
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1900 gp. Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lucan Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He has a very tight haircut. His violet eyes are slightly larger than normal.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, Lucan studied abroad. After coming to the age of reason, Lucan took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.
Motivation: Wants to have a good time and be beloved.
Ideals: Professionalism, Gifted. Flaws: Emotional. Bonds: Immigrant. Occupation: Barrister
Voice: Raspy
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 0 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 19 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Orc, Abyssal, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Golden yellow topaz (900 gp). Tiger eye turquoise (15 gp). Zircon (20 gp). Golden pearl (90 gp). Azurite (15 gp). Star rose quartz (20 gp). Deep blue spinel (900 gp). Smoky quartz (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
