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NPC Generator

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Advanced [show]


Naill Nailo, Male Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He is physically well-built. He has moderate length white hair. He has several tiny topaz earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He has all his life been fascinated with music.

History: Sold as a small child to a slaver, Naill was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist, Artistic. Bonds: Rich, Mentor, Immigrant. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Naill Nailo, Male Elf Sorcerer 12
Medium (5'3") Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 38 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 17 (+3)13 (+1)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 2000 gp. Jasper (40 gp). Pink pearl (50 gp). Chrysoberyl (50 gp). Lapis lazuli (4 gp). Freshwater pearl (4 gp). Freshwater pearl (4 gp).


Social Check DCs


Rael Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. He wears his black hair up. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born several months after his mother was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rael fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Immigrant, Military, Mentor. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Rael Dalanthan, Male Elf Sorcerer 9
Medium (5'1") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 6 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)15 (+2) 10 (+0)16 (+3)
Skills Intimidation +6, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Giant, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 800 gp.


Social Check DCs


Thamior Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a perfectly clean shirt and pair of pants. His hair is short and auburn. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a minor phobia of water and hates getting wet.

History: Thamior hails from a village terrorized by dire rats. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.

Motivation: To reunite with his old friends; and a deep hatred of dire rats

Flaws: Shy, Fearful, Addict. Bonds: Attractive, Enemies, Adventurer. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Thamior Ariessus, Male Elf Sorcerer 13
Medium (4'8") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 44 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)16 (+3) 17 (+3)16 (+3)
Skills Performance +7, Persuasion +7
Senses Passive Perception 13
Languages Common, Elven, Goblin, Abyssal, Infernal
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666664

Possessions: 900 pp. Golden circlet with four aquamarines (3000 gp). Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold and topaz bottle stopper cork (1400 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (2100 gp). Golden circlet with four aquamarines (3000 gp). 1 Medium magic item.


Social Check DCs


Halimath Othronus, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears skinny pants and wears a grey and brown robe with the hood down, marred by chocolates. He wears a top hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a desert tribe. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in glaive use. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge; and many giants want him driven away

Ideals: Fighting. Flaws: Ugly. Bonds: Military, Nature, Enemies. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Halimath Othronus, Male Elf Sorcerer 6
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)13 (+1) 18 (+4)16 (+3)
Skills Deception +6, Investigation +4
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peren Eathalena, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears bulky brown painted plate armor. He is an epitome of beauty. He wears a feathered hat to hide his balding. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by drow. Peren was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He's repulsed by the PC; and he wants revenge against drow

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Peren Eathalena, Male Elf Sorcerer 7
Medium (5'4") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp. Jasper (70 gp). Chalcedony (70 gp). Malachite (6 gp).


Social Check DCs

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