Varis Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his hair in dreadlocks. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Gifted from a young age, Varis studied abroad. After coming to the age of reason, Varis took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to trick people and travel the world for free.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Opinionated, Gifted. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Tailor
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Druidic, Celestial, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Smoky quartz (80 gp). 1 Minor magic item.
Korfel Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a tan suit, pastel shirt, and grey tie, and carries spears. His hair is auburn, silky, and of moderate length. His half smiles and amber eyes are beguiling and draw you in.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Marshal
Voice: Scandinavian accent
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 23 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 1800 gp. Carnelian (30 gp). Smoky quartz (30 gp). Chrysoberyl (160 gp). Rhodochrosite (8 gp). White opal (400 gp). Citrine (30 gp). Bloodstone (30 gp). Moonstone (30 gp). 1 Minor magic item.
Azaki Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This man sports violet clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has a long white beard with little hanging trinkets. This hazel eyed northerner is not easily forgotten.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Azaki hails from a village terrorized by gnolls. After coming to the age of reason, Azaki took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he has comitted a past crime that haunts him to this day
Ideals: Disciplined, Gifted. Bonds: Rich, Criminal record, Enemies. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 52 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 18
Languages Common, Elven, Gnome, Draconic, Undercommon, Druidic
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 2000 gp. Old masterpiece painting (2300 gp). Brass mug with jade inlays (400 gp). Jeweled electrum ring (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Varis Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his quarterstaff. His white hair is kept up in a ponytail inside a top hat. He has a dull look in his brown eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He served in the navy to pay for his family's outstanding loans. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.
Motivation: To unite with his sister; and he wants nothing more than to rejoin the army
Ideals: Disciplined, Joker, Gifted. Bonds: Military. Occupation: Guard
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nim Lathalas, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears a colorful flower in his blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great joy in being the best Navigator in town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Navigator soon after.
Motivation: He seems to be bored by most things; and he is content
Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Navigator
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 sp. Azurite (16 gp). Red garnet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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