Thervan Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black costume with the symbols of luck on his torso. His brown hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He believes the world needs to unite to get rid of giants once and for all.
History: Born in the north to a Merchant, Thervan learned a great deal about his father's area of expertise. A freak accident while working with his Herbalist father left him crippled. He inherited the family business which he has now maintained for 8 years.
Motivation: Sabotage a competitor.
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Enemies, Job. Occupation: Merchant
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 10)
Armor Class 14
Hit Points 27 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Gnome
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 8000 sp. Banded agate (4 gp). Pink pearl (80 gp). Aquamarine (1500 gp). 1 Minor magic item.
Heian Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large grey jacket. With bright black hair and a scraggly beard. His gray eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To end his boredom; and he has comitted a past crime that haunts him to this day
Ideals: Athletic, Fighting, Logical. Flaws: Shy, Mundane. Bonds: Criminal record. Occupation: Spice Merchant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 28 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Giant
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1500 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Finely wrought small gold bracelet (10 gp).
Aelar Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears his red hair up. His eyes are violet and catlike.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. A true patriot, Aelar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Aelar was left his father's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Artistic, Gifted, Entrepeneur. Bonds: Attractive, Military, Adventurer. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 48 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 3000 gp. Eye agate (14 gp). White opal (500 gp).
Erdan Holimion, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'1" and wears a robe, a symbol of the four houses of cards around his neck, and a quarterstaff on his belt. His black hair is kept up in a ponytail inside a deerstalker hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a bit of a xeno-phobe, disliking non-Elves.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erdan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Elven people; and he is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Insane, Racist. Bonds: Criminal record, Mentor. Occupation: Sculptor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 34 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1200 gp. Sapphire pendant on gold chain (3000 gp). A necklace of small pink pearls (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear flannel. His hair, while still mostly red, has prominent grey streaks. His gray eyes peer out from beneath his Stetson tan hat.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born to a pair of adventurers, Aramil grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and elven compassion
Ideals: Persistence. Flaws: Insomniac, Racist. Bonds: Criminal record, Adventurer. Occupation: Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 57 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Golden circlet with four aquamarines (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Embroidered and bejeweled glove (4000 gp). A delicate brass dragon egg (50 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Jeweled electrum ring (4000 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!