Fivin Aloro, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a faded coat and loose pants complete with top hat. His auburn hair is thinning but still full. His blue unseeing eyes seem to look past you.
Personality: Stoic and calm, he prefers to meditate than take action. He is a great chef.
History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. He was granted psionic powers by his dying sister.
Motivation: Money/treasure; and he is greedy
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Military, Rich. Occupation: Mercenary
Voice: Nasally tone
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item.
Aerdeth Selevarun, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses in grey turtlenecks beneath a red coat with brown slacks. His golden hair is cut jaggedly and amateurishly. His eyes are likewise amber.
Personality: He dislikes all the random violence that takes place in the north. He also hits on women, regardless of circumstances.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Aerdeth was left his mother's suit of armor and trained in its use and care. He tends to his Brewer job now, and dutifully fulfills any obligations he has.
Motivation: He is wracked by social anxiety; and he's attracted to the pc
Ideals: Pacifist. Flaws: Fearful. Bonds: Has a crush, Military, Job. Occupation: Brewer
Voice: Raspy
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Gnome
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 900 gp. Fire opal pendant on a fine gold chain (400 gp). 1 Minor magic item. 1 Minor magic item.
Carrie Liadon, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is well dressed, constantly wearing a black suit, blue shirt, and black tie. His hair, while still mostly white, has prominent grey streaks. His eyes are a pleasant violet.
Personality: Carrie hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic, Artistic, Fighting. Bonds: Criminal record, Rich. Occupation: Dyer
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 10)
Armor Class 14
Hit Points 43 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Abyssal, Draconic, Infernal
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: Lapis lazuli (15 gp). Rich purple corundum (1600 gp). Black star sapphire (1600 gp). Violet garnet (1100 gp). Alexandrite (1100 gp). Amethyst (140 gp).
Caeldrim Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'10", this man wears rags and sports a simple walking cane. His moppish white hair is in a traditional bowl cut. He is baby faced.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends.
Ideals: Justice. Flaws: Disease, Racist. Bonds: Poor, Adventurer, Criminal record. Occupation: Jeweler
Voice: Smoker's lung
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 41 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1000 gp. Deep blue spinel (1500 gp). Alexandrite (1500 gp). Rich purple corundum (1200 gp). Fire opal (1200 gp).
Erdan Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright green suits and hats, and he perpetually has his scythe ready. His golden hair is matted, messy, and big. His face is covered beneath a completely black helmet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He never wears the same outfit twice, unless he absolutely has to.
History: Erdan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Cartwright
Voice: Switch between two voices
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 28 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2300 gp. Tourmaline (100 gp). Alexandrite (900 gp). Hematite (13 gp). Aquamarine (900 gp). Zircon (50 gp). Smoky quartz (50 gp). Jasper (50 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
