Varis Hanali, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His black hair is slicked back into a classic pompadour. He has a tattooed face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in the east. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Bather kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Flaws: Selfish. Bonds: Rich, Immigrant, Criminal record, Family. Occupation: Bather
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 13 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 800 gp.
Peren Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light white in addition to tight pants. His black hair is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.
History: He was born to loving parents in a slum to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and he has a rivalry with the church that dominates his actions
Ideals: Joker, Gifted. Bonds: Poor, Adventurer, Religious. Occupation: Sailor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 28 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Celestial
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A delicate silver chain set with a tourmaline (20 gp). Old masterpiece painting (700 gp).
Arannis Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with deerstalker hat. He has a slight overbite and is overall scrawny. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a pair of adventurers, Arannis grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants to work out more often; and to reunite with his old friends
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Adventurer, Rich. Occupation: Mortician
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 59 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 |
Possessions: 1000 pp. 1 Minor magic item.
Ivellios Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, marred by teas. He keeps his long silver hair kept up in a rat tail. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not trust anyone and sleeps with one eye open.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Addict, Antagonistic, Insomniac. Occupation: Laborer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 11 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 9 (-1) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 7000 sp. Malachite (7 gp). Citrine (40 gp). Jade (150 gp). 1 Minor magic item. 1 Minor magic item.
Galinndan Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears an entirely white suit with black socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. He has shaved his head bald. He has violet eyes and a white hat with a black feather.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a xeno-phobe, disliking non-Elves.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: A strong sense of loyalty to Elven people; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Impeccable. Flaws: Racist. Bonds: Slave, Enemies. Occupation: Doctor
Voice: Irish accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 17)
Armor Class 13
Hit Points 45 (17d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 |
Possessions: Golden circlet with four aquamarines (1000 gp). Gold dragon comb with red garnet eye (1300 gp). Embroidered and bejeweled glove (3000 gp). Black velvet mask with numerous citrines (110 gp). An abacus with copper, silver and gold markers (110 gp). A roughly beaten golden orb (110 gp).
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Their contribution stands as a beacon of hope for all adventurers!

