Halimath Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fitting clothing which further accentuates his frame and is in decent physical shape. His hair is silver and very short. His fair skin shows little sign of his aristocratic breeding.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A true patriot, Halimath would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a soldier and died while he was still young. Halimath was left his father's suit of armor and trained in its use and care. Some 9 years later his spouse died after the birth of his son. Heartbroken, Halimath never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He feels threatened by others; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Attractive, Military, In love. Occupation: Bookbinder
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 18)
Armor Class 13
Hit Points 29 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 17000 gp. Golden yellow topaz (700 gp). Emerald (700 gp). Red-brown spinel (40 gp). Blue star sapphire (700 gp). Moss agate (16 gp). Alexandrite (700 gp). Rhodochrosite (16 gp). Sardonyx (70 gp). Jade (40 gp). Malachite (16 gp). Brown-green garnet (40 gp). Zircon (70 gp). Obsidian (16 gp). Jet (40 gp). Malachite (16 gp). Jasper (70 gp). Black star sapphire (700 gp). Aquamarine (700 gp). Chalcedony (70 gp). Alexandrite (700 gp). Silver pearl (40 gp). Golden yellow topaz (700 gp). Malachite (16 gp). Freshwater pearl (16 gp). Brown-green garnet (40 gp). Blue sapphire (700 gp). Rose (70 gp). Silver pearl (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Aerdeth Rothenel, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a long, brown cloak. He sports a long auburn beard, and similarly colored long hair. His face is covered beneath a completely black helmet.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a very good compulsive liar and kleptomaniac.
History: He got into the Tanner business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Tanner. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Criminal record, Job. Occupation: Tanner
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 8)
Armor Class 10
Hit Points 5 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 7 (-2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1600 gp. Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item.
Erevan Floshem, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears many layers of old clothing at all times. His hair is long and red with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His hazel eyes peer out from beneath his deerstalker tan hat.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in a small island village. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Justice, Logical. Flaws: Ugly, Insane. Bonds: Poor, Nature. Occupation: Junk Dealer
Voice: Scratchy, weak
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 3000 sp.
Dreali Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is kept up in a ponytail inside a small hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Overbrimming with self-confidence, Dreali isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is harsh and unforgiving.
History: Dreali was born with his mother's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Attractive, Immigrant. Occupation: Miller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 700 gp. Blue quartz (9 gp). Fiery yellow corundum (400 gp).
Adran Siannodel, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He sports yellow clothing, slightly heavier than average wear. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes are passionate and lively.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Flattery will make him almost putty in your hands.
History: Adran was born in the west. At a young age he loved to build and create. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help
Ideals: Impeccable, Persistence. Flaws: Selfish. Bonds: Criminal record. Occupation: Sailor
Voice: Sore throat, cough
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 18 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Infernal, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1100 gp.
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