Carrie Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is dressed in earthy colors with a black and tan handkerchief worn on his left side. His whole body is exceptionally muscular. His blonde hair is heavily combed to the left. His blue eyes are slightly larger than normal.
Personality: Carrie hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the west. Brilliant and gifted he never wanted to apply himself. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Further expansion of business; and wants his loneliness to end
Ideals: Artistic, Gifted. Flaws: Impulsive. Bonds: Immigrant, Has a crush, Job. Occupation: Body Guard
Voice: Sleepy voice
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 36 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 18000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rael Meliamne, Male Elf [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. His hair is cut close to his head. His eyes are blue.
Personality: He has a massive crush on the younger sibling of the Laborer who has hired him part-time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a criminal king-pin and mafia family Rael liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and he would like to get married and retire
Flaws: Shy. Bonds: Attractive, Has a crush, Criminal record, Nature. Occupation: Laborer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 26 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1500 gp. 1 Minor magic item.
Aramil Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses well, typically a more casual-formal manner. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes and a black hat with a blue feather.
Personality: Overbrimming with self-confidence, Aramil isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He also has developed a complete distrust of the Bounty Hunter profession.
History: He comes from a rich eastern family. In his 16th year, his parents were killed by a goblins raid, leaving Aramil alone in the world. After a stint in an orphanage, he was adopted. He struck the Sage job and began his own company from there.
Motivation: A deep hatred of goblins.
Ideals: Impeccable. Bonds: Attractive, Job, Rich, Enemies. Occupation: Sage
Voice: Pirate accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 44 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Dwarven, Halfling
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1800 gp. Freshwater pearl (15 gp). Aquamarine (200 gp). Eye agate (15 gp). Violet garnet (200 gp). White pearl (70 gp). Deep blue spinel (200 gp). Aquamarine (200 gp). Jade (70 gp).
Arannis Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears white leather gloves, a white jacket, and tight pants. His long chestnut hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to open a new tavern; and to be a weaver again
Ideals: Athletic, Persistence. Flaws: Impulsive. Bonds: Immigrant, Job. Occupation: Slave Trader
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 45 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 6000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). A necklace of small pink pearls (5000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Solid gold idol (400 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item.
Efferil Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. His hair, while still mostly brown, has prominent grey streaks. This green eyed westerner is not easily forgotten.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: When he was but 4 years old his parents immigrated from the west. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac
Ideals: Justice, Logical. Flaws: Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Apothecary
Voice: Irish accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 33 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 1600 gp. Lapis lazuli (13 gp). Deep blue spinel (400 gp). Smoky quartz (80 gp). Malachite (13 gp). Black pearl (400 gp). Malachite (13 gp).
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Their contribution stands as a beacon of hope for all adventurers!