Naal Fasharash, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a blue and white handkerchief worn on his left side. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: He speaks before he thinks and is too direct. He is obsessed with his god.
History: Naal was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Impulsive. Bonds: Religious, Family, Criminal record. Occupation: Apothecary
Voice: Booming voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 11 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 100000 cp.
Naal Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has shaved his head bald. He wears an eyepatch.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Sage
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 1200 gp. Hematite (11 gp). Citrine (80 gp). Red spinel (80 gp). Amber (80 gp). 1 Minor magic item.
Riardon Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a Stetson hat to hide his balding. His amber unseeing eyes seem to look past you.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a very good compulsive liar and kleptomaniac.
History: When he was but 6 years old his parents immigrated from the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable.
Flaws: Disease, Shy. Bonds: Attractive, Immigrant, Criminal record. Occupation: Doctor
Voice: Booming voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 8 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 110 pp. Deep blue spinel (600 gp). Citrine (70 gp). Citrine (70 gp). Tourmaline (60 gp).
Ahvain Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a grey collared shirt and red pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has wavy golden hair. His blue eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily eccentric. He invites people to come help in his community garden.
History: His parents moved while he was still in utero so he is the first generation to be born here. Ahvain was born on a far western desert where he grew up under the tutelage of his mother, an expert Locksmith. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist, Fighting. Flaws: Insane. Bonds: Immigrant. Occupation: Locksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 14)
Armor Class 14
Hit Points 25 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Brown-green garnet (80 gp). Sard (40 gp). White opal (500 gp). Pink pearl (80 gp). Smoky quartz (40 gp). Iolite (40 gp). Blue quartz (13 gp). Deep blue spinel (900 gp). Violet garnet (900 gp). Rose (40 gp). Jet (80 gp). Pink pearl (80 gp). Deep blue spinel (900 gp). Onyx (40 gp). 1 Medium magic item.
Beiro Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears light armors faded through time and improper care. He sports a flattop hair cut. His eyes are a pleasant green.
Personality: He is extraordinarily eccentric. He would rather hide behind his crafts than deal with other people.
History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his singing dream.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Insane, Shy. Bonds: Military. Occupation: Unemployed
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 45 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Aquan
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 |
Possessions: 10000 gp. Red garnet (160 gp). Tiger eye turquoise (9 gp). Clear bright green emerald (6000 gp). Hematite (9 gp). Alexandrite (1500 gp). Fiery yellow corundum (1300 gp). Sard (70 gp). Alexandrite (1500 gp). Tiger eye turquoise (9 gp). Golden yellow topaz (1500 gp). Freshwater pearl (9 gp). Violet garnet (1500 gp). Black pearl (1500 gp). Tiger eye turquoise (9 gp). Jade (160 gp). Amber (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!