Thervan Hanali, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing colorful clothing, dressed as a Sellsword. His white hair is drawn into a tight pony tail with a cross scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will rave to anyone who will listen. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Thervan took refuge in the large cave and found the beat up scimitar and armor he uses now. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He wants revenge against illithids; and he has decided he is irredeemable
Flaws: Insane, Shy. Bonds: Nature, Criminal record, Enemies. Occupation: Sellsword
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 8000 sp. 1 Minor magic item.
Quarion Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair and beard is wavy and long. His eyes are gray and catlike.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.
Motivation: He has money and likes to spend it; and find a way to reverse the transformation of his brother
Ideals: Persistence. Bonds: Attractive, Family, Rich, Military. Occupation: Seamstress
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Lamlis Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a robe, a symbol of the sun god around his neck, and a hammer on his belt. His brown hair is thinning but still full. He has green eyes and a white hat with a grey feather.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Lamlis was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: To be a Shipwright again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Flaws: Secretive. Bonds: Poor, Job. Occupation: Courier
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 36 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 400 pp. Carnelian (60 gp). Lapis lazuli (6 gp). Amethyst (140 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erevan Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'9" and is wearing the road beaten gear of a warrior. He wears a top hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not believe in violence as a means to an end. He is a dedicated Junk Dealer but believes his peers are too gung-ho.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by brigands. Erevan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He feels kind of lost in life.
Ideals: Fighting, Pacifist. Flaws: Depressed. Bonds: Attractive, Religious, Enemies. Occupation: Junk Dealer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 700 gp. Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item.
Rael Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He is bristling with hidden weapons, mostly bastard swords and nunchakus. He wears his red hair up in a very large beehive style do. He wears a mask on his face.
Personality: He can speak with the recently deceased. He works hard and plays hard.
History: He was born in the north, but his parents moved at a very young age to the south. His mother was a soldier and died while he was still young. Rael was left his mother's suit of armor and trained in its use and care. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rael fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Criminal record, Immigrant, Military. Occupation: Courier
Voice: Uses sign language
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Undercommon, Infernal, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 pp.
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