Galinndan Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His blonde hair is braided into rings. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not trust anyone and sleeps with one eye open.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero
Flaws: Antagonistic, Insomniac. Bonds: Mentor, Adventurer, Slave. Occupation: Blacksmith
Voice: Speaks in third person
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 700 gp. Banded agate (10 gp).
Eiravel Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. His hair is black and very short. He is baby faced.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born in the north to a Sage, Eiravel learned a great deal about his father's area of expertise. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has decided he is irredeemable; and sabotage a competitor
Flaws: Shy. Bonds: Immigrant, Job, Family, Criminal record. Occupation: Sage
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 15 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Giant
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 180 pp.
Koeth Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He is wearing a long, tan cloak. With a patchy auburn beard and wild auburn hair. His brown eyes dart from person to person to random spaces in the air.
Personality: His tongue was cut out and he uses sign language. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born blind and as such lacked many opportunities for work. His family was turned out during the war. He and his family wandered east to less war torn lands. He left for the east, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Flaws: Disease, Antagonistic, PTSD. Bonds: Immigrant, Adventurer. Occupation: Roofer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 18)
Armor Class 14
Hit Points 26 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 |
Possessions: 7000 gp. A silver and pearl hairclip (70 gp). Old masterpiece painting (600 gp). A delicate brass dragon egg (70 gp). Jeweled electrum ring (4000 gp). Golden circlet with four aquamarines (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Silver comb with moonstones (800 gp). 1 Medium magic item. 1 Medium magic item.
Varis Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'11" and very much looks the part of a Glassblower. He wears his blonde hair up in a very large beehive style do. He has amber eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Varis took refuge in the old dungeon and found the beat up mace and armor he uses now. Recently the stress of being a Glassblower has made it difficult for him to sleep.
Motivation: To be a Gardener again; and he is unsatisfied with his job
Ideals: Athletic, Professionalism. Flaws: Insomniac. Bonds: Job, Nature. Occupation: Glassblower
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: Malachite (4 gp). Onyx (50 gp).
Naill Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he typically wears a sleeveless long coat of deep yellow leather and dull brown iron scale mail. His white hair is still thick. He is very pretty but has cold, dead eyes.
Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Naill was born with his father's beautiful face. Cursed with vampirism at a very young age, Naill has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he is greedy
Ideals: Gifted, Logical. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Architect
Voice: American accent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 21 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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