Soveliss Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. He keeps his white hair in a pixie cut. His fierce green eyes like to dwell on things.
Personality: This man loves singing and to teach people singing more than just about anything. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: When he was but 7 years old his parents immigrated from the east. In his 15th year, his parents were killed by a illithids raid, leaving Soveliss alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and many illithids want him driven away
Ideals: Artistic, Justice. Bonds: Criminal record, Immigrant, Enemies, Rich. Occupation: Spy
Voice: Australian accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1500 gp. Chalcedony (20 gp). Pink pearl (70 gp).
Heian Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a yellow and tan handkerchief worn on his right side. He carries with him a set of spears on his belt, each one with a jet on the hilt. He wears a feathered hat to cover his moderate length brown hair. His hazel eyes are slightly larger than normal.
Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Like his father and his brother before him, after school he went straight into learning to become a Architect. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: A rival would like him out of the picture; and to reunite with his absent father
Ideals: Fighting, Justice, Artistic. Bonds: Job, Family, Criminal record. Occupation: Architect
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 15 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Aquan, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tharivol Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Mortician uniform. He has wavy auburn hair. This amber eyed easterner is not easily forgotten.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a xeno-phobe, disliking non-Elves.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Joker. Flaws: Racist, Antagonistic. Bonds: Job, Rich. Occupation: Mortician
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 17)
Armor Class 12
Hit Points 46 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 |
Possessions: 6000 gp. Eyepatch with mock eye of sapphire and moonstone (1700 gp). A delicate brass dragon egg (50 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Gold dragon comb with red garnet eye (500 gp). Jeweled gold crown (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). An abacus with copper, silver and gold markers (150 gp).
Caeldrim Aloro, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a fancy green suit. His hair is silver and curly. His eyes are likewise gray. His teeth are white and perfect.
Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to work out more often; and he's looking for his big break
Ideals: Athletic. Flaws: Antagonistic, Disease, PTSD. Bonds: Attractive, Adventurer. Occupation: Doctor
Voice: Boston accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 21 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1800 gp. Black pearl (1300 gp). Golden yellow topaz (1300 gp). Aquamarine (1300 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Immeral Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he sports brown clothing, slightly heavier than average wear. He sports a long blonde beard, and similarly colored long hair. He has a tattooed face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He would rather hide behind his crafts than deal with other people.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Immeral liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Religious, Nature. Occupation: Glassblower
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 10)
Armor Class 14
Hit Points 24 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 11 (+0) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 10000 sp. Malachite (8 gp). Eye agate (8 gp).
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