Erevan Lathalas, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears dark leathers with embroidery. He has a long chestnut beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: He is very quiet and rarely speaks above a whisper. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Erevan took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge; and he wants revenge against brigands
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Sailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 14 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Orc, Draconic, Terran
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 220 pp.
Dreali Lathalas, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He sports a long red beard, and similarly colored long hair. His skin is flawless and his amber eyes scan people very quickly.
Personality: Dreali wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... Dreali is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.
Motivation: Regain custody of his son.
Ideals: Disciplined, Artistic. Flaws: Fearful. Bonds: Rich, Attractive, Family. Occupation: Bather
Voice: Excited and jittery
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Orc, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (500 gp). A roughly beaten golden orb (180 gp). Gold and topaz bottle stopper cork (600 gp).
Carrie Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a black armored body suit, with a simple grey line shooting up and back down. He is tall, broad shouldered and powerfully built. His head has been shaved. His eyes are gray.
Personality: He never swears and excessively uses polite adverbs when speaking. He is an amazing painter.
History: Sold as a small child to a brothel owner, Carrie was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His necromantic abilities were realized during a raid on his village. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Fortune-teller
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 20 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 200 pp. Deep blue spinel (200 gp). Red garnet (120 gp). White opal (1500 gp). Malachite (9 gp). Deep blue spinel (200 gp). Aquamarine (200 gp). Golden yellow topaz (200 gp). Banded agate (9 gp). Peridot (80 gp). 1 Medium magic item.
Lamlis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has moderate length auburn hair. He wears an eyepatch.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A true patriot, Lamlis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. Lamlis was left his father's suit of armor and trained in its use and care. He left for the west, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Immigrant. Occupation: Barrister
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 800 gp. Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item.
Enialis Siannodel, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a lot of dark rich colors, with gold accents. He keeps his silver hair in a pixie cut. His gray eyes dart from person to person to random spaces in the air.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He got into the Assassin business at a young age. Enialis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Enialis decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He struck the Assassin job and began his own company from there.
Motivation: Expand his business.
Ideals: Justice. Flaws: Sensitive. Bonds: Attractive, Job, Criminal record. Occupation: Assassin
Voice: Old Prospector
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 42 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Infernal, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 60 pp.
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