Aramil Firahel, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'5". He wears a yellow coat over a black low-cut shirt, and a top hat upon his head, and his gloved hand is found clutching a quarterstaff. He has shaved his head bald. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born at the edge of vast forest. His family was turned out during the war. He and his family wandered south to less war torn lands. He now spends his time doing works of charity.
Motivation: Regain custody of his daughter; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic, PTSD. Bonds: Nature, Family. Occupation: Adventurer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 28 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 5000 sp. Azurite (15 gp). Eye agate (15 gp). Zircon (30 gp). Sardonyx (30 gp). Alexandrite (800 gp).
Arannis Firahel, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'4" and wears dark leathers with embroidery. His right leg appears badly burned and disfigured. He keeps his long white hair kept up in a rat tail. His amber eyes are slightly larger than normal.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.
History: From birth he was tutored by a cruel and relentless mentor. Arannis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Insomniac. Bonds: Mentor, Adventurer. Occupation: Miller
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 1200 gp. Rich purple corundum (1600 gp).
Uthemar Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light black in addition to tight pants. He has done his best to style his black hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born the only child of a wealthy merchant. His family was turned out during the war. He and his family wandered west to less war torn lands. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.
Motivation: Retire the richest man in the west; and he doesn't get along with people that don't share his tastes
Ideals: Entrepeneur, Impeccable. Flaws: PTSD. Bonds: Job, Adventurer. Occupation: Shepherd
Voice: Soft and melodious
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 36 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Auran
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 90 pp. Jade (100 gp). Black opal (900 gp). Zircon (20 gp). Sard (20 gp). Zircon (20 gp). Rock crystal (20 gp).
Erevan Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'4" and is typically in his Layabout uniform. His left hand appears badly burned and disfigured. He has done his best to style his white hair to look like a famous performer. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Bellfounder, but he was a colossal failure. He ran away from his former home and has been making his living as a Layabout for the past few years.
Motivation: He is greedy; and to be a bellfounder again
Ideals: Gifted. Flaws: Addict. Bonds: Job, Rich. Occupation: Layabout
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 7 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 1000 sp. Chrysoprase (80 gp). Golden yellow topaz (1400 gp). Amethyst (100 gp). Sardonyx (80 gp).
Erdan Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a long, green cloak. He wears his white hair down. His half smiles and blue eyes are beguiling and draw you in.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invites people to come help in his community garden.
History: Erdan was born with his mother's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is not mentally stable, and does not behave rationally; and to protect his home
Ideals: Philantrophist. Flaws: Shy, Insane. Bonds: Attractive, Poor, Guardian. Occupation: Ruler
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 1000 gp.
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Their contribution stands as a beacon of hope for all adventurers!


