Riardon Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. His brown hair is singed and shortened. His violet eyes dart from person to person.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has never given up on his singing dream.
Motivation: He is terrified, and will act out of fear.
Ideals: Artistic. Flaws: Ugly, Depressed, Fearful. Bonds: Debt. Occupation: Beggar
Voice: American accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 39 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 250 pp. Golden pearl (100 gp). Fire opal (600 gp). Brown-green garnet (100 gp). Bloodstone (80 gp).
Quarion Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is kept up in a ponytail inside a feathered hat. His blue eyes have a joyful gleam in them most of the time.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Quarion is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He has worked as a Priest like his mother before him.
Motivation: He loathes his own lifestyle; and wants to open a new tavern
Flaws: Depressed. Bonds: Guardian, Family, Rich, Job. Occupation: Priest
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 41 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1500 gp. Star rose quartz (40 gp). Azurite (4 gp). Sardonyx (40 gp).
Lamlis Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, and carries shields. His white hair is slicked back into a classic pompadour. His amber unseeing eyes seem to look past you.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Lamlis was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has decided he is irredeemable.
Ideals: Fighting. Flaws: Disease, Shy. Bonds: Poor, Criminal record, Adventurer. Occupation: Brewer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 22 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 21 (+5) | 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 900 gp.
Uthemar Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a large green jacket. His long chestnut hair reaches down to his waist. He has several tiny jet earrings on each ear.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is skeptical of what others tell him and is slow to trust.
History: When he was but 4 years old his parents immigrated from the south. Uthemar was born on a far southern mountains where he grew up under the tutelage of his father, an expert Weaver. Some 3 years later his spouse died after the birth of his son. Heartbroken, Uthemar never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new weaver responsibilities is difficult
Flaws: Shy. Bonds: Rich, Adventurer, Immigrant, In love, Job. Occupation: Weaver
Voice: Soothing and warm
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 31 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 100 pp. Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (2400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Jeweled gold crown (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hadarai Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear ponchos typically of a light green in addition to tight pants. His hair is short and brown. His eyes are a pleasant brown.
Personality: This man loves poetry and to teach people poetry more than just about anything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister
Ideals: Artistic, Logical. Bonds: Rich, Immigrant, Family. Occupation: Crown-heir
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 30 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 19 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Celestial, Abyssal, Terran
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item.
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