Arannis Goltorah, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. His brown hair is lengthy. His fierce green eyes like to dwell on things.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He always tries to repair and not replace. It was this mentality that drove him into the Bowyer business.
History: Born to a Mason, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He has worked as a Bowyer like his father before him.
Motivation: He feels threatened by others; and wants to open a new tavern
Ideals: Persistence. Flaws: Secretive, Fearful. Bonds: Poor, Job. Occupation: Bowyer
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 9 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 200 gp. 1 Good lock.
Naill Fasharash, Male Elf [Permalink]
Personal [hide]
Description: This eastern man is wearing a tight white one piece outfit complete with pants, hood, and a cape. His clothes are grease stained in places. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes have a joyful gleam in them most of the time.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Gifted from a young age, Naill studied abroad. He moved out north to avoid the crime he committed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Criminal record. Occupation: Bookbinder
Voice: Squeaky
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1000 gp.
Naill Aloro, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'9". He wears a custom-built plate barding that's adorned with grey lining and desert motifs. With bright chestnut hair and a scraggly beard. His eyes are likewise hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Bather
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 16 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 8 (-1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 800 gp. Fire opal pendant on a fine gold chain (800 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver comb with moonstones (900 gp). Silver chalice with lapis lazuli gems (40 gp).
Naal Hanali, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered sword and tarnished mace as well. He sports a long black beard, and similarly colored long hair. He has amber eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to loving parents in a slum to the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been a successful dealer in antiques buying low and selling high.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Family, Military, Poor. Occupation: Server
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 17)
Armor Class 14
Hit Points 80 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Auran
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1400 pp. Azurite (14 gp). Aquamarine (1500 gp). Aquamarine (1500 gp). Peridot (20 gp). 1 Medium magic item. 1 Medium magic item.
Varis Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination. He is muscular with a powerful set of arms. He has a brown handlebar mustache and slicked back brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He is a great chef.
History: Varis lived on a farm with his father, near the main road leading to a nearby town. He has had some formal dancing training, and achieved minor success. He was granted martial powers by his dying brother.
Motivation: To be a Armorer again; and marry his brother to traveling adventurers
Ideals: Fighting, Gifted, Artistic. Bonds: Job, Family. Occupation: Glassblower
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 35 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 900 gp. Gold music box (1000 gp). Brass mug with jade inlays (100 gp). Carved bone or ivory statuette (50 gp).
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