Naal Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is thinning but still full. His green eyes have a joyful gleam in them most of the time.
Personality: He likes to make people angry or surprised. He has a minor phobia of water and hates getting wet.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety; and he is greedy
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Rich. Occupation: Stableman
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 15 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: Pink diamond (2000 gp). Amethyst (110 gp).
Naal Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He wears his silver hair up. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not trust anyone and sleeps with one eye open.
History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He hasn't been sleeping well lately.
Motivation: To be a Sellsword again; and find a way to reverse the transformation of his brother
Flaws: Insomniac. Bonds: Attractive, Job, Mentor, Family. Occupation: Performer
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 14)
Armor Class 12
Hit Points 57 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Giant, Terran, Gnome
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 5000 gp. A silver and pearl hairclip (40 gp). Cloth of gold vestments (110 gp). Gold and topaz bottle stopper cork (900 gp). Gold cup set with emeralds (10000 gp). Old masterpiece painting (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). 1 Medium magic item.
Berrian Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears professional attire. His hair is cut close to his head. He is baby faced.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Berrian lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and an old rival family wants him found
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Adventurer, Family. Occupation: Adventurer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 18 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 9 (-1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +8 / 3d8+4, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 310 pp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Golden circlet with four aquamarines (3000 gp). Gold music box (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp).
Rael Floshem, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a fine chain shirt which he covers with grey colored cloaks and clothing. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Energy wise he seems alert and responsive.
History: Rael was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Rael abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.
Motivation: He has passion for adventuring and risk.
Ideals: Professionalism. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Bounty Hunter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rael Mystralath, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a fine chain shirt which he covers with red colored cloaks and clothing, he is not a threatening figure. His moppish white hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Rael enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Many brigands want him driven away; and meet up once more with his childhood friend
Flaws: Terse, Hedonist. Bonds: Slave, Adventurer, Enemies. Occupation: Body Guard
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 33 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2400 gp. Obsidian (10 gp). Eye agate (10 gp). Rock crystal (70 gp). Tourmaline (50 gp). Jasper (70 gp). Peridot (70 gp).
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