Ahvain Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This man likes to wear brown tank tops with tan pants, and sports empty pouches on his belt. He wears his hair in dreadlocks. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.
History: He was born in a small island village. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He inherited the family business which he has now maintained for 8 years.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Gifted, Artistic. Bonds: Attractive, Nature, Job. Occupation: Scribe
Voice: Sensual and smooth
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 5000 sp. Cloth of gold vestments (80 gp). Gold music box (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eiravel Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He sports brown clothing, slightly heavier than average wear. His hair is always cut to a buzz. He wears a mask on his face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses divination through singing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Slave, Rich. Occupation: Bricklayer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 44 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Terran
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 700 gp. Silver comb with moonstones (200 gp). 1 Minor magic item.
Aerdeth Mystralath, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. He wears his blonde hair up. His violet eyes lackadaisically let the world flow into them.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to loving parents in a slum to the north. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He now spends his time doing works of charity.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave, Enemies. Occupation: Actor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 78 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Aquan, Celestial
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1000 gp. Deep blue spinel (1500 gp). Moss agate (11 gp). Moss agate (11 gp). Citrine (80 gp). Freshwater pearl (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Berevan, Male Elf [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His moppish brown hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: A powerful necromancer made him what he is. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Ideals: Fighting. Flaws: Insane, Emotional. Bonds: Criminal record, Mentor. Occupation: Bather
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 13 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Giant, Auran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: Silver ewer (20 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (1800 gp). Jeweled electrum ring (2000 gp). 1 Minor magic item. 1 Minor magic item.
Beiro Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a tan armored body suit, with a simple blue line shooting up and back down. His whole body is exceptionally muscular. His chestnut hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with a lost civilization.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Bonds: Immigrant, Attractive, Adventurer, Slave. Occupation: Sailor
Voice: Slurs words
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 43 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1100 gp. Lapis lazuli (12 gp). Lapis lazuli (12 gp). Peridot (30 gp). Chrysoprase (30 gp). Malachite (12 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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