Thamior Lathalas, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. He wears his silver hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the west to a Assassin, Thamior learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's in love; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Job, Has a crush. Occupation: Assassin
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 57 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 14 (+2) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Abyssal, Celestial
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 4000 gp. Aquamarine (1500 gp). Black opal (800 gp). Azurite (12 gp). 1 Minor magic item.
Berrian Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a kukri on his belt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a tattooed face.
Personality: He is business-like. He takes instructions and follows them to the letter. He plays an instrument quite well.
History: Berrian lived on a farm with his mother, near the main road leading to a nearby town. Cursed with a spirit at a very young age, Berrian has worked very hard to control his curse. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their daughter. He worked as a Barber, and he later adopted a second daughter.
Motivation: Regain custody of his daughter; and to unite with his sister
Ideals: Fighting, Professionalism, Artistic. Flaws: Disease. Bonds: Family. Occupation: Barber
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 17)
Armor Class 15
Hit Points 56 (17d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 21 (+5) | 12 (+1) | 14 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +8 / 5d4+2, Ranged +11 / 5d4+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 |
Possessions: 12000 gp. Malachite (13 gp). Star rose quartz (80 gp). Black pearl (1400 gp). Jet (120 gp). Chrysoberyl (120 gp). Aquamarine (1400 gp). Amber (120 gp). Silver pearl (120 gp). Amber (120 gp). Deep green spinel (120 gp). Sard (80 gp). Star rose quartz (80 gp). Rock crystal (80 gp). Rhodochrosite (13 gp). Moss agate (13 gp). Aquamarine (1400 gp). Bloodstone (80 gp). Black pearl (1400 gp). Violet garnet (1400 gp). Brown-green garnet (120 gp).
Varis Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His whole body is exceptionally muscular. He has wavy brown hair. His eyes are green and beady.
Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.
History: He was born several months after his father was called into army service. A gifted student he started as a Apothecary, but he got bored and became a Assassin. He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and to be a apothecary again
Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Job, Military. Occupation: Assassin
Voice: Sore throat, cough
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 18)
Armor Class 12
Hit Points 44 (18d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 11 (+0) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Aquan, Halfling
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 5000 gp. Azurite (7 gp). Blue quartz (7 gp). Moonstone (60 gp).
Himo Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a fine chain shirt which he covers with blue colored cloaks and clothing. His silver hair is lengthy and is close to two feet long. His eyes are hazel.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a criminal king-pin and mafia family When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to trick people and travel the world for free.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help
Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Criminal record. Occupation: Miller
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 40 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Giant
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traki Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears just a brown suit. His silver hair is styled in orderly dreadlocks. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist. Flaws: Ugly. Bonds: In love, Military, Criminal record. Occupation: Performer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Auran, Halfling
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

