Varis Hanali, Male Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a cross on it. He keeps his long chestnut hair kept up in a rat tail. He wears an eyepatch.
Personality: Varis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His job bores him to no end. He has decided to make it more interesting.
History: A powerful wizard made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Criminal record, Mentor. Occupation: Fletcher
Voice: Booming voice
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 10 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Terran
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 200 pp. Gold dragon comb with red garnet eye (700 gp). Silver comb with moonstones (1000 gp).
Aelar Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny opal earrings on each ear.
Personality: This man loves painting and to teach people painting more than just about anything. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Money/treasure; and he wants to meet his childhood hero
Ideals: Artistic. Bonds: Attractive, Rich, Adventurer. Occupation: Miller
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Infernal, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1000 gp.
Carrie Mystralath, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a tan costume with the symbols of the sun god on his torso. His chestnut hair is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Gifted from a young age, Carrie studied abroad. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: To prove his worth to the world.
Ideals: Gifted. Flaws: Ugly, Cynical, Impulsive. Bonds: Family. Occupation: Ploughman
Voice: French accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 13 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 900 gp. Brass mug with jade inlays (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nim Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He prefers to wear green pants and tee shirts. His whole body is exceptionally muscular. He has a small bristly mustache and wavy blonde hair. His fierce violet eyes like to dwell on things.
Personality: Stoic and calm, he prefers to meditate than take action. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born several months after his mother was called into army service. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Nim and his spouse have recently divorced.
Motivation: Marry his sister to traveling adventurers; and he's repulsed by the pc
Ideals: Disciplined, Persistence. Flaws: Antagonistic. Bonds: Immigrant, Military. Occupation: Navigator
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 65 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. Chrysoprase (50 gp). Hematite (10 gp). Banded agate (10 gp). Iolite (50 gp). Golden yellow topaz (400 gp). Iolite (50 gp). Amber (90 gp). Lapis lazuli (10 gp). Iolite (50 gp). Black pearl (400 gp). Golden yellow topaz (400 gp). Coral (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Floshem, Male Elf [Permalink]
Personal [hide]
Description: He wears blue trousers with black and grey striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. This brown eyed westerner is not easily forgotten.
Personality: He is overprotective of those who hire his services. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He's attracted to the PC; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Bonds: Guardian, Family, Adventurer, Has a crush. Occupation: Servant
Voice: Slurs words
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 28 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Terran
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 140 pp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Gold and topaz bottle stopper cork (1000 gp). Jeweled gold crown (2000 gp). A silver and pearl hairclip (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
