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NPC Generator

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Dayereth Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Dayereth grew up listening to his mother's many stories. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. In the meantime he has taken over work as a Barber and occasionally as a mercenary.

Motivation: To be a Miller again; and meet up once more with his childhood friend

Flaws: Selfish. Bonds: Rich, Attractive, Job, Adventurer, Debt. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Dayereth Xiloscient, Male Elf Sorcerer 7
Medium (4'8") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 5 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)11 (+0) 11 (+0)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 900 gp.


Social Check DCs


Aramil Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright grey and yellow, and wears rings and necklaces with large, colorful gems. His silver hair is greying along the sides and has receded to reveal a widow's peak. This blue eyed westerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in the west to a Stableman, Aramil learned a great deal about his father's area of expertise. Aramil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Criminal record, Job, Adventurer. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Aramil Caphaxath, Male Elf Sorcerer 10
Medium (4'9") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 33 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 17 (+3)9 (-1)
Skills Deception +3, History +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naeris Floshem, Male Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern man wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are blue and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his father. Naeris liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naeris fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Nature, Military. Occupation: Stylist

Voice: Low and grunting

Attributes [hide]

Naeris Floshem, Male Elf Sorcerer 6
Medium (5'1") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)9 (-1) 10 (+0)17 (+3)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Tourmaline (90 gp). Alexandrite (1300 gp). Star ruby (1300 gp). Rich purple corundum (1300 gp).


Social Check DCs


Mindartis Galanodel, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long brown hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich eastern family. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). Some 2 years later his spouse died after the birth of his son. Heartbroken, Mindartis never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He's looking for his big break; and an old rival family wants him found

Ideals: Optimist, Gifted. Bonds: Rich, Adventurer, In love, Family. Occupation: Miller

Voice: Strong lisp

Attributes [hide]

Mindartis Galanodel, Male Elf Sorcerer 9
Medium (4'9") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 27 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +4, Athletics +6
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: Blue quartz (13 gp). Carnelian (40 gp). Moss agate (13 gp). Amber (120 gp). Deep blue spinel (1600 gp). Red garnet (120 gp).


Social Check DCs


Dayereth Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He has a moderate pudge and is not very fit. His tied-back hair is white. This amber eyed westerner is not easily forgotten.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He has worked as a Stableman like his father before him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's attracted to the pc

Ideals: Gifted. Flaws: Greedy. Bonds: Criminal record, Job, Has a crush. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Dayereth Amastacia, Male Elf Sorcerer 6
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills History +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 700 gp. Freshwater pearl (16 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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