Nim Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: 4'7" and muscular, this eastern man likes to wear white tank tops with grey pants. His auburn hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Nim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A rival would like him out of the picture; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Barrister
Voice: Slow speaker
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 4000 sp. Sardonyx (30 gp). Sard (30 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Korfel Holimion, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'10" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light yellow in addition to tight pants. With a patchy blonde beard and wild blonde hair. He has amber eyes and a yellow hat with a tan feather.
Personality: Overbrimming with self-confidence, Korfel isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gifted from a young age, Korfel studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Korfel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted, Fighting. Flaws: Mundane. Bonds: Slave. Occupation: Interpreter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 14 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 9000 sp.
Immeral Cithreth, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears grey trousers with black and grey striped suspenders. He wears various colorful collared shirts. His black hair is braided into rings. He has a tattooed face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the north, certain he would find work there.
Motivation: He'd like to take his coworkers down a peg; and he is greedy
Ideals: Joker. Bonds: Immigrant, Nature, Job, Rich. Occupation: Guard
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: Just what you see.
Quarion Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers yellow and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is smooth and relatively long. His blue eyes dart from person to person to random spaces in the air.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Quarion lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: To be a Mortician again; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Family, Job. Occupation: Miller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 15 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: Solid gold idol (1000 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eiravel Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears tattered old clothes. His hair is silver and curly. He wears large thick round spectacles.
Personality: He is irascible and easily irritated. He has a minor phobia of water and hates getting wet.
History: He was raised in a plains tribe. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their son. He worked as a Weaver, and he later adopted a second son.
Motivation: To unite with his sister.
Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature, Family. Occupation: Weaver
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 33 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 2100 gp. Smoky quartz (50 gp). Rhodochrosite (13 gp). Onyx (50 gp). Rock crystal (50 gp). Chrysoprase (50 gp). Fiery yellow corundum (600 gp). Obsidian (13 gp).
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