Dayereth Holimion, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his hair in dreadlocks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is almost excessively polite to everyone, even when angry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born at the edge of vast desert. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.
Motivation: To share knowledge with the world; and he wants to get laid
Ideals: Joker. Flaws: Addict, Shy. Bonds: Attractive, Nature. Occupation: Performer
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 25 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1400 gp. Deep green spinel (130 gp). 1 Minor magic item. 1 Minor magic item.
Immeral Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce amber eyes like to dwell on things.
Personality: He snorts whenever he laughs or is feeling confident. He is afraid of women and trembles around them
History: Born in the north to a Bowyer, Immeral learned a great deal about his father's area of expertise. His childhood dream was to be a Mayor, but he was a colossal failure. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.
Motivation: Money/treasure; and balancing his hectic life and new bowyer responsibilities is difficult
Flaws: Shy. Bonds: Job, Has a crush, Rich. Occupation: Bowyer
Voice: Stutters
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1000 gp.
Naill Eathalena, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'7", this man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has shaved his head bald. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To protect his home; and wishes to resurrect an old love
Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Nature, In love. Occupation: Sailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 10 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dreali Floshem, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'11" has a big stupid grin on his face most of the time. He wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is greasy and uncared for. His brown eyes have a joyful gleam in them most of the time.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with his god.
History: The child of a Shoemaker, who enjoyed hunting, Dreali was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dreali took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly, Secretive. Bonds: Rich, Religious, Nature. Occupation: Laborer
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 17)
Armor Class 13
Hit Points 65 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Celestial
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 |
Possessions: 12000 gp. Sard (20 gp). Tourmaline (160 gp). Black star sapphire (1600 gp). Alexandrite (1300 gp). Rose (20 gp). Amethyst (160 gp). Jasper (20 gp). Star rose quartz (20 gp). Deep blue spinel (1300 gp). Rose (20 gp). Citrine (20 gp). Coral (160 gp). Obsidian (10 gp). Obsidian (10 gp). Pink pearl (160 gp). Red spinel (160 gp). Smoky quartz (20 gp). 1 Medium magic item. 1 Medium magic item.
Quarion Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His golden hair is cut short. He wears crescent spectacles with a black brim.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He works hard and plays hard.
History: He was born in the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A strong sense of loyalty to Elven people; and he has passion for adventuring and risk
Ideals: Joker. Flaws: Hedonist, Racist. Bonds: Immigrant, Adventurer. Occupation: Ploughman
Voice: Italian accent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 15 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Gnome, Auran
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (2300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Sapphire pendant on gold chain (2300 gp). Gold dragon comb with red garnet eye (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
