Carrie Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear grey clothing when he does not wear armor. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. He wears large thick round spectacles.
Personality: Carrie is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Carrie has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it
Ideals: Extrovert, Impeccable. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 22 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Celestial, Goblin, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1100 gp. 1 Minor magic item.
Eiravel Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He wears black trousers with blue and tan striped suspenders. He wears various colorful collared shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Someone believes him a fraud.
Ideals: Opinionated. Bonds: Attractive, Enemies, Rich. Occupation: Seamstress
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 55 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1000 gp.
Beiro Horineth, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He typically wears brown cloth garments or leather armor, marred by teas. His silver hair is drawn into a tight pony tail with a card scrunchie. He wears a mask on his face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Beiro was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Interpreter job and began his own company from there.
Motivation: He wants nothing more than to rejoin the army; and further expansion of business
Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Interpreter
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 8 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Giant
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 20000 cp. Black pearl (500 gp). Moonstone (20 gp). Moss agate (14 gp). Jasper (20 gp).
Vanuath Othronus, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is knotted and matted. His half smiles and blue eyes are beguiling and draw you in.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the west to a Hunter, Vanuath learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He has been a successful dealer in antiques buying low and selling high.
Motivation: To find somewhere to settle down.
Ideals: Philantrophist, Entrepeneur. Flaws: Mundane. Bonds: Rich, Attractive, Job. Occupation: Hunter
Voice: Stutters
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 21 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 |
Possessions: 1000 gp. Silver pearl (140 gp). Alexandrite (1600 gp). Chalcedony (20 gp). White opal (500 gp). Moss agate (14 gp). Jet (140 gp). Onyx (20 gp). Chrysoprase (20 gp).
Lamlis Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears blue painted combat armor at almost all times. He wears a colorful flower in his red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the east to a Glassblower, Lamlis learned a great deal about his father's area of expertise. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Glassblower for the past few years.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Flaws: Insane, Forgetful. Bonds: Attractive, Job. Occupation: Glassblower
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 17 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 200 pp. Violet garnet (1100 gp). Fire opal (1300 gp). Blue star sapphire (1300 gp). Jet (100 gp). Violet garnet (1100 gp). Chalcedony (80 gp). 1 Minor magic item.
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