Naal Nailo, Male Elf [Permalink]
Personal [hide]
Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his warhammer. His red hair is cut jaggedly and amateurishly. He wears large thick round spectacles.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. After coming to the age of reason, Naal took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Naal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of gnolls
Ideals: Justice, Gifted. Bonds: Religious, Enemies. Occupation: Painter
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Giant, Draconic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 700 gp.
Halimath Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a brown tunic with red highlights, and long grey pants that bunch up around his shoes. His brown hair is smooth and relatively long. His eyes are green and he is always smoking a pipe.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his father out around the business and became quite the natural. He struck the Knight job and began his own company from there.
Motivation: He feels threatened by others; and wants to open a new tavern
Ideals: Athletic, Justice. Flaws: Disease, Insomniac, Fearful. Bonds: Job. Occupation: Knight
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 31 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 19 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Terran, Goblin
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 240 pp. Silver comb with moonstones (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Solid gold idol (700 gp).
Suhnae Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire. He keeps his long silver hair kept up in a rat tail. His amber eyes dart from person to person to random spaces in the air.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He left for the east, certain he would find work there.
Motivation: He seems to be bored by most things; and he's repulsed by the pc
Flaws: Mundane, Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Banker
Voice: Timid voice
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 12 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 7 (-2) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Abyssal, Goblin, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 500 pp. 1 Minor magic item.
Eiravel Holimion, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears green painted combat armor at almost all times. His white hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He speaks before he thinks and is too direct. He also is a firm believer in the manly ideal.
History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.
Motivation: Expand his business; and balancing his hectic life and new priest responsibilities is difficult
Flaws: Impulsive. Bonds: Poor, Adventurer, Job. Occupation: Priest
Voice: Nasally tone
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 9 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 7 (-2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Gnome
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 4000 gp. Jasper (30 gp). Obsidian (6 gp). Jade (50 gp). Emerald (1400 gp). Chalcedony (30 gp). Tourmaline (50 gp). Amber (50 gp). Banded agate (6 gp). Star ruby (1400 gp). Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aust Meliamne, Male Elf [Permalink]
Personal [hide]
Description: 5'5" and muscular, this northern man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has wavy black hair. His violet eyes are slightly larger than normal.
Personality: He never swears and excessively uses polite adverbs when speaking. He is an amazing painter.
History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.
Motivation: Wants to have a good time and be beloved; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Architect
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!


