Adran Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This man wears a green costume with the symbols of the sun god on his torso. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. His half smiles and green eyes are beguiling and draw you in.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is harsh and unforgiving.
History: He was born several months after his mother was called into army service. His childhood dream was to be a Merchant, but he was a colossal failure. He has achieved small success as a Carpenter.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Military, Job. Occupation: Carpenter
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Goblin
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 8000 sp. Coral (80 gp). Peridot (80 gp). Jade (80 gp). Deep green spinel (80 gp). 1 Minor magic item.
Theren Rothenel, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'4" and wears a tight fitting blue shirt and pants. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: While he acts the brute, he is far gentler than he would appear. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the west to a Body Guard, Theren learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Body Guard.
Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Forgetful. Bonds: Job, Mentor. Occupation: Body Guard
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 17 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 8 (-1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 1300 gp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). A delicate brass dragon egg (20 gp). A necklace of small pink pearls (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He can't help but pocket interesting objects he comes across
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. Being a Miner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac.
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Miner
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 38 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Celestial
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1300 gp. White pearl (70 gp). Tiger eye turquoise (11 gp). Deep blue spinel (1500 gp). Lapis lazuli (11 gp). Red-brown spinel (70 gp).
Eiravel Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He tends to wear a blue poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. His eyes are likewise blue.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Eiravel was born in the west. At a young age he loved to build and create. Eiravel was born on a far western plains where he grew up under the tutelage of his mother, an expert Junk Dealer. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Persistence. Flaws: Secretive. Bonds: Slave, Immigrant. Occupation: Junk Dealer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 41 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 900 gp. Malachite (11 gp). Jet (90 gp). Lapis lazuli (11 gp). Black pearl (1500 gp). Deep blue spinel (1500 gp). Freshwater pearl (11 gp).
Naeris Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has black hair. His brown eyes are slightly larger than normal.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Brewer business at a young age. After coming to the age of reason, Naeris took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Brewer for the past few years.
Motivation: Wants to open a new tavern; and wants to work out more often
Ideals: Fighting, Athletic, Philantrophist, Gifted. Bonds: Job. Occupation: Brewer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 15)
Armor Class 13
Hit Points 67 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Abyssal, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 800 pp. Fire opal (1300 gp). Red-brown spinel (70 gp). Sard (80 gp). Golden yellow topaz (1400 gp). Aquamarine (1400 gp). Chalcedony (80 gp). Alexandrite (1400 gp). Golden yellow topaz (1400 gp). Blue quartz (8 gp). Sardonyx (80 gp). Golden yellow topaz (1400 gp). Golden yellow topaz (1400 gp). Golden yellow topaz (1400 gp). Star rose quartz (80 gp). Malachite (8 gp). Onyx (80 gp). Deep green spinel (70 gp). Zircon (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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