Galinndan Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a long, brown, dusty cloak. He wears his blonde hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Stoic and calm, he prefers to meditate than take action. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Gifted from a young age, Galinndan studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Animal Trainer job and began his own company from there.
Motivation: Sabotage a competitor; and several ex partners dislike his way of doing things and want revenge
Ideals: Disciplined, Gifted. Flaws: Impulsive. Bonds: Job, Enemies. Occupation: Animal Trainer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.
Tharivol Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a dagger on it. He has shaved his head bald. His face is covered beneath a completely black helmet.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the east his family was never financially stable. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Justice, Artistic. Flaws: Impulsive. Bonds: Poor. Occupation: Barrister
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 900 gp.
Naal Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he dresses in collared shirts and wears a proper scarf over his head. His red hair is knotted and matted. His face is scarred and worn.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.
History: Naal hails from a village terrorized by goblins. Naal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Naal decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.
Motivation: Someone believes him a fraud; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Enemies, Criminal record. Occupation: Interpreter
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 4000 sp.
Lucan Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He wears a yellow coat over a violet low-cut shirt, and a Stetson hat upon his head. His hair is brown and very short. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His mother raised him in a mountain cabin. In his 18th year, his parents were killed by a giants raid, leaving Lucan alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and to prove his worth to the world
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Nature, Enemies. Occupation: Mayor
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 17)
Armor Class 13
Hit Points 23 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 8 (-1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Undercommon, Celestial
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 10000 gp. Black star sapphire (700 gp). Black pearl (400 gp). Iolite (30 gp). Jade (110 gp). Sard (30 gp). Rock crystal (30 gp). Chrysoberyl (110 gp). Lapis lazuli (10 gp). Tiger eye turquoise (10 gp). Violet garnet (400 gp). Onyx (30 gp). Rhodochrosite (10 gp). Golden yellow topaz (400 gp). Violet garnet (400 gp). Hematite (10 gp). Violet garnet (400 gp). Smoky quartz (30 gp). Jade (110 gp). Iolite (30 gp). 1 Medium magic item.
Beiro Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a Stetson hat to hide his balding. His fierce amber eyes like to dwell on things.
Personality: A skeptical and narcissistic man, Beiro's first love is himself. His second love is also himself. He does not trust anyone and sleeps with one eye open.
History: Sold as a small child to a brothel owner, Beiro was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hasn't been sleeping well lately.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Entrepeneur, Impeccable. Flaws: Insomniac. Bonds: Mentor. Occupation: Beggar
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 35 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 gp. Rose (20 gp). Rose (20 gp). Chalcedony (20 gp). Alexandrite (700 gp). Alexandrite (700 gp). Blue quartz (4 gp).
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Their contribution stands as a beacon of hope for all adventurers!
