Erevan Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a simple white robe with blue stripes complete with hood. His silver hair has been sun bleached extensively. He has a tattooed face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also is a firm believer in the manly ideal.
History: Erevan hails from a village terrorized by giants. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by giants. Erevan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: A deep hatred of giants; and many giants want him driven away
Flaws: Terse, Impulsive. Bonds: Enemies, Attractive. Occupation: Stableman
Voice: Old Prospector
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 800 gp.
Halimath Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: 5'0" and muscular, this northern man wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. He wears his black hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Eccentric and domineering, Halimath will drive conversation. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His father raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic, Extrovert, Fighting. Flaws: Shy. Bonds: Nature. Occupation: Blacksmith
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 200 gp. Deep blue spinel (1400 gp). Rose (20 gp). Violet garnet (1400 gp). 1 Minor magic item. 1 Minor magic item.
Theren Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Blacksmith does. He carries a battered hammer and tarnished pickaxe as well. He keeps his red hair in a flapper bob. His amber eyes lackadaisically let the world flow into them.
Personality: He has a massive crush on the younger sibling of the Blacksmith who has hired him part-time. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his sister before him, after school he went straight into learning to become a Blacksmith. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Expand his business; and he has a crush on the local banker
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Job, Has a crush. Occupation: Blacksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 16)
Armor Class 13
Hit Points 82 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 9000 gp. Brass mug with jade inlays (400 gp). Finely wrought small gold bracelet (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Black velvet mask with numerous citrines (170 gp). Silver chalice with lapis lazuli gems (170 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Solid gold idol (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Old masterpiece painting (1700 gp).
Vanuath Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many white ritualistic tattoos. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.
Personality: A deeply religious man he believes everything happens for a reason. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. When Vanuath reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he wants nothing more than to rejoin the army
Ideals: Artistic. Bonds: Attractive, Religious, Rich, Military. Occupation: Miner
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 33 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. Onyx (20 gp). Fire opal (1300 gp). Red spinel (70 gp). Fiery yellow corundum (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dayereth Horineth, Male Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears long strands of emerald and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His whole body is exceptionally muscular. His hair is cut close to his head. His eyes are green and catlike.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Money/treasure.
Ideals: Opinionated. Bonds: Rich, Immigrant, Adventurer, Mentor. Occupation: Mason
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 15)
Armor Class 13
Hit Points 54 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Celestial
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 6000 gp.
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