Quarion Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a brown deerstalker hat and brown clothes. His hair is golden and curly. His green unseeing eyes seem to look past you.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also is a firm believer in the manly ideal.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. In the meantime he has taken over work as a Mason and occasionally as a mercenary.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and to prove his worth to the world
Ideals: Athletic. Flaws: Disease, Impulsive. Bonds: Job, Rich, Adventurer. Occupation: Mason
Voice: High pitched and raspy
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 13)
Armor Class 10
Hit Points 26 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 19 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Jade (40 gp). 1 Minor magic item. 1 Minor magic item.
Berrian Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. His red hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a small toy that he constantly fidgets with.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Ideals: Athletic, Justice. Flaws: Addict. Bonds: Rich, Guardian, Family. Occupation: Guard
Voice: Shortens vowels
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 3 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 7 (-2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Infernal, Halfling
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1000 sp. Banded agate (6 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item.
Uthemar Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear blue pants and tee shirts. He sports a long brown beard, and similarly colored long hair. His eyes, though not visible through his cowl, are blue.
Personality: He is calm most of the time but flees social interaction. He feeds upon the attention of others.
History: He was born to loving parents in a slum to the north. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Uthemar took refuge in the old dungeon and found the beat up trident and armor he uses now. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult.
Flaws: Shy. Bonds: Poor, Attractive, Nature, Job. Occupation: Sculptor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 27 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 6000 sp.
Mindartis Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. His hair is long and brown with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His eyes are brown.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Mindartis has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To find somewhere to settle down; and doesn't want to be a barkeep and was forced into it by his family
Flaws: Mundane, Disease, Insomniac. Bonds: Poor, Immigrant, Family. Occupation: Barkeep
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 17)
Armor Class 12
Hit Points 44 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 |
Possessions: 6000 gp. Bloodstone (50 gp). Banded agate (6 gp). Citrine (50 gp). Hematite (6 gp). Coral (140 gp). Amethyst (140 gp). Moss agate (6 gp). Azurite (6 gp). Azurite (6 gp). Lapis lazuli (6 gp). Lapis lazuli (6 gp). Rock crystal (50 gp). Sard (50 gp). Hematite (6 gp). Chalcedony (50 gp). Black star sapphire (400 gp). Peridot (50 gp). Freshwater pearl (6 gp). Tourmaline (140 gp). Red garnet (140 gp).
Himo Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is bristling with hidden weapons, mostly shortbows and monstrous two handed axes. He has wavy chestnut hair. He has gleaming, smiling brown eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a pair of adventurers, Himo grew up listening to his father's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has dedicated himself to building a better trade route.
Motivation: Meet up once more with his childhood friend; and he feels that his past leaves him morally obligated to help
Ideals: Optimist, Professionalism. Bonds: Attractive, Criminal record, Adventurer. Occupation: Performer
Voice: Whispers
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 14 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 300 pp.
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Their contribution stands as a beacon of hope for all adventurers!
