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NPC Generator

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Advanced [show]


Aramil Goltorah, Male Elf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His black hair is kept up in a ponytail inside a Stetson hat. He has green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He never wears the same outfit twice, unless he absolutely has to.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has money and likes to spend it; and he is content

Ideals: Artistic. Flaws: Mundane, Antagonistic. Bonds: Attractive, Rich. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Aramil Goltorah, Male Elf Sorcerer 6
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Galanodel, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his white hair up. His violet eyes dart from person to person to random spaces in the air.

Personality: Aramil is depressed about a lot of things. He tends to be a nihilist. He plays an instrument quite well.

History: Born to a pair of adventurers, Aramil grew up listening to his mother's many stories. Aramil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to meet his childhood hero; and to share knowledge with the world

Ideals: Artistic, Logical. Flaws: Depressed, Secretive. Bonds: Adventurer. Occupation: Barrister

Voice: Thin and wheezing

Attributes [hide]

Aramil Galanodel, Male Elf Sorcerer 6
Medium (5'1") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Deception +5, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 600 gp. Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item.


Social Check DCs


Traki Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man is renowned for his bright blue suits and hats, and a wedding ring on his right hand. He wears his silver hair down. His brown eyes peer out from beneath his wide-brimmed blue hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Energy wise he seems alert and responsive.

History: He was born to a criminal king-pin and mafia family He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels kind of lost in life; and he feels that his past leaves him morally obligated to help

Ideals: Persistence, Professionalism. Flaws: Depressed. Bonds: In love, Criminal record, Adventurer. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Traki Amastacia, Male Elf Sorcerer 8
Medium (5'1") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 12 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 8 (-1)14 (+2) 10 (+0)13 (+1)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Ignan, Halfling
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 300 gp. Brown-green garnet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gennal Othronus, Male Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. His moppish auburn hair is in a traditional bowl cut. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gennal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants nothing more than to rejoin the army; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Optimist. Bonds: Immigrant, Attractive, Enemies, Military. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Gennal Othronus, Male Elf Sorcerer 7
Medium (5'3") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 9 (-1)11 (+0) 16 (+3)9 (-1)
Skills Medicine +6, Performance +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 40 pp. Deep blue spinel (400 gp). 1 Minor magic item.


Social Check DCs


Tharivol Othronus, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears a weathered and beat up set of banded mail beneath an oversized pastel coat, he is not a threatening figure. He keeps his long blonde hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He plays an instrument quite well.

History: He was born in the east, but his parents moved at a very young age to the north. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Artistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Tharivol Othronus, Male Elf Sorcerer 8
Medium (5'0") Elf, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 110 pp. Golden yellow topaz (1600 gp). White pearl (40 gp). 1 Minor magic item.


Social Check DCs

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