Eiravel Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. His silver hair is smooth and relatively long. He has blue eyes and a black hat with a red feather.
Personality: A deeply religious man he believes everything happens for a reason. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Religious, Military. Occupation: Miner
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 12)
Armor Class 15
Hit Points 22 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +5 / 3d10+1, Ranged +9 / 3d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: Peridot (20 gp). Golden yellow topaz (1300 gp). Sardonyx (20 gp). Silver pearl (70 gp). Red spinel (70 gp). Blue quartz (15 gp). Jasper (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He wears a pastel cloak and cross-gartered yellow stockings. He wears his brown hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He was always very intelligent and has formed a secret society of specialists.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Military, Job. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 57 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Druidic, Undercommon
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 300 pp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Jeweled electrum ring (8000 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp).
Quarion Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a perfectly clean shirt and pair of pants. His blonde hair is cut short. His eyes are a pleasant green.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born at the edge of vast plains. As a young adult he joined a group advocating for an improvement in Elven conditions. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Elven compassion; and to prove his worth to the world
Ideals: Athletic. Flaws: Shy, Impulsive, Racist. Bonds: Attractive, Nature. Occupation: Blacksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 400 gp. Carnelian (40 gp). Chalcedony (40 gp).
Aramil Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a brown collared shirt and red pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. He has a very tight haircut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses divination through singing.
History: Aramil was born in the north. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.
Motivation: He is greedy.
Ideals: Gifted, Persistence. Flaws: Addict, Antagonistic. Bonds: Rich. Occupation: Shipwright
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Caeldrim Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears black leather gloves, a black jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. His golden hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He takes great joy in being the best Barber in town.
History: Born to a Guard, his mother struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Slave, Attractive, Job, Poor. Occupation: Barber
Voice: Dutch accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 51 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Draconic, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 29000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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