Quarion Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a blue vest and prefers red and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy black hair. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved out west to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is unsatisfied with his job
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Spy
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Celestial, Infernal, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Uthemar Holimion, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a tan tunic with yellow highlights, and long blue pants that bunch up around his shoes and is in decent physical shape. He keeps his long blonde hair kept up in a rat tail. He wears a mask on his face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in a small desert village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Artistic. Flaws: Disease. Bonds: Adventurer, Nature. Occupation: Doctor
Voice: Uses sign language
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 90 pp. Alexandrite (1100 gp). Onyx (40 gp). Silver pearl (130 gp). Onyx (40 gp).
Carrie Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. His long white hair is drawn into a two foot long braid. His blue eyes are slightly larger than normal.
Personality: He is mildly Elf supremacist, though he does not identify as such. A true patriot, Carrie would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a criminal king-pin and mafia family His mother was a soldier and died while he was still young. Carrie was left his mother's suit of armor and trained in its use and care. He has achieved small success as a Slave Trader.
Motivation: Wants his loneliness to end; and a rival would like him out of the picture
Flaws: Racist. Bonds: Military, Criminal record, Job, Has a crush. Occupation: Slave Trader
Voice: Indian accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 3 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1200 gp. Banded agate (8 gp). Blue sapphire (1500 gp). Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gennal Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'0". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a club. He has moderate length brown hair. His eyes are violet.
Personality: He is calm most of the time but flees social interaction. He feeds upon the attention of others.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Shy, Insane. Bonds: Attractive, Criminal record. Occupation: Fortune-teller
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 29 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 16000 sp. Silver ewer (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). 1 Minor magic item. 1 Minor magic item.
Raer Berevan, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy brown suit. His hair is long and white with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His face is covered beneath a completely black helmet.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a very good compulsive liar and kleptomaniac.
History: When he was but 3 years old his parents immigrated from the south. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture.
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Criminal record, Poor. Occupation: Ruler
Voice: Indian accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 8 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 300 gp. Black star sapphire (1600 gp). Blue quartz (10 gp).
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