Traki Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses well, typically a more casual-formal manner. His blonde hair is thinning but still full. He has gleaming, smiling amber eyes.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He is a very good compulsive liar and kleptomaniac.
History: Traki was born in the west. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Traki grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Traki. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac.
Ideals: Athletic, Persistence. Flaws: Racist. Bonds: Attractive, Criminal record. Occupation: Beggar
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 64 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 1700 gp. Red garnet (150 gp). Violet garnet (500 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item.
Beiro Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing, and he perpetually has his crossbow ready. His black hair is lengthy. His gray eyes dart from person to person to random spaces in the air.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many goblins want him driven away
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Butcher
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 16 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Goblin
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 290 pp.
Tharivol Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bald on top and has large brown tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.
History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Mayor job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and he is greedy
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Mayor
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 27 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Aquan
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.
Vanuath Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a fancy black suit. Beneath his clothing is a huge mess of scar tissue. His hair is short and golden. He tend to wears goggles to shield his eyes.
Personality: He is overprotective of those who hire his services. He plays an instrument quite well.
History: The child of a Carter, who enjoyed hunting, Vanuath was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Vanuath took refuge in the old dungeon and found the beat up axe and armor he uses now. He has never given up on his dancing dream.
Motivation: He is currently in port desperately looking for someone to get him out; and to protect his home
Ideals: Artistic. Bonds: Attractive, Slave, Guardian, Nature, Religious. Occupation: Navigator
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 32 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 10000 sp. Deep green spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Varis Othronus, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue shirt with thin violet vertical stripes and green pants. His golden hair is slicked back into a classic pompadour. His eyes are violet and catlike.
Personality: He is overprotective of those who hire his services. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Varis took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants his loneliness to end.
Bonds: Guardian, Has a crush, Nature, Job. Occupation: Locksmith
Voice: Creaky witch voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 51 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 17 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 1100 gp.
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