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Advanced [show]


Ivellios Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He wears his black hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. In the meantime he has taken over work as a Navigator and occasionally as a mercenary.

Motivation: He desires power and/or immortality; and expand his business

Ideals: Athletic, Artistic. Bonds: Job, Rich, Adventurer. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Ivellios Caphaxath, Male Elf Sorcerer 6
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 7 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 5000 sp.


Social Check DCs


Suhnae Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing the road beaten gear of a warrior. With bright silver hair and a scraggly beard. His violet eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a slaver, Suhnae was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: His relatives are trying to arrange a marriage; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Mentor, Criminal record, Family. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Suhnae Teinithra, Male Elf Sorcerer 14
Medium (5'0") Elf, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 57 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)18 (+4) 12 (+1)14 (+2)
Skills Perception +6, Religion +9
Senses Passive Perception 19
Languages Common, Elven, Halfling, Ignan, Auran, Terran
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17666666530

Possessions: 300 pp. Gold and topaz bottle stopper cork (800 gp). Gold dragon comb with red garnet eye (800 gp). Brass mug with jade inlays (500 gp). Solid gold idol (500 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.


Social Check DCs


Halimath Nailo, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. He keeps his chestnut hair in a flapper bob. His eyes are likewise gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His job bores him to no end. He has decided to make it more interesting.

History: A powerful slaver made him what he is. After coming to the age of reason, Halimath took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer, Criminal record, Mentor. Occupation: Shoemaker

Voice: Hard of hearing, loud

Attributes [hide]

Halimath Nailo, Male Elf Sorcerer 8
Medium (5'4") Elf, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 31 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Investigation +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1500 gp. Eye agate (4 gp). Rhodochrosite (4 gp). Deep green spinel (60 gp). Carnelian (40 gp).


Social Check DCs


Himo Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. His black hair is kept up in a ponytail inside a deerstalker hat. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: He got into the Knight business at a young age. Himo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Addict, Disease. Bonds: Job, Nature. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Himo Arnuanna, Male Elf Sorcerer 13
Medium (4'10") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 53 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)9 (-1) 16 (+3)11 (+0)
Skills History +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp).


Social Check DCs


Arannis Firahel, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a pastel and white robe with the hood down. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He dislikes all the random violence that takes place in the east. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Arannis was raised in a hard working conservative environment. Arannis was born on a far eastern plains where he grew up under the tutelage of his father, an expert Unemployed. He became a Unemployed soon after.

Motivation: He would like to get married and retire; and wants to open a new tavern

Ideals: Pacifist. Bonds: Attractive, Has a crush, Job, Immigrant. Occupation: Unemployed

Voice: Uses sign language

Attributes [hide]

Arannis Firahel, Male Elf Sorcerer 7
Medium (5'4") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 600 gp.


Social Check DCs

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