Nutae Selevarun, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears baggy white pantaloons and a black scarf, and is pretty ugly. His auburn hair is heavily combed to the right. His eyes are likewise green.
Personality: Cocky and sure of himself, he believes he is the best Weaver born in the past three hundred years. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Gifted from a young age, Nutae studied abroad. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He then took over the family business and is one of the better Weaver for hire.
Motivation: He is not mentally stable, and does not behave rationally; and expand his business
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Immigrant. Occupation: Weaver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 41 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 13 (+1) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 200 pp. Star rose quartz (70 gp). Zircon (70 gp). Malachite (4 gp). Chalcedony (70 gp). Smoky quartz (70 gp). Fiery yellow corundum (1600 gp). Azurite (4 gp).
Efferil Rothenel, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a well pressed and immaculate suit (or dress). He has dyed his greying golden hair a little too much giving a sharp golden color. He wears a mask on his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in the south, but his parents moved at a very young age to the north. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Performer for the past few years.
Motivation: He'd like to take his coworkers down a peg; and regain custody of his daughter
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Immigrant, Family. Occupation: Performer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 15 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: 100 pp. Black pearl (900 gp). Banded agate (9 gp). Rose (40 gp). 4 Thunderstones.
Naeris Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a violet top hat and violet clothes. His black hair is knotted and matted. His blue eyes dart from person to person to random spaces in the air.
Personality: Naeris is depressed about a lot of things. He tends to be a nihilist. Naeris enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Naeris was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and he has passion for adventuring and risk
Flaws: Ugly, Depressed, Hedonist. Bonds: Poor, Adventurer, Job. Occupation: Barrister
Voice: Italian accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 32 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Auran
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 5000 sp. Iolite (50 gp). Rose (50 gp). Brown-green garnet (140 gp). 1 Minor magic item.
Immeral Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is generally well dressed albeit a few years behind the times. His blonde hair is still thick. This amber eyed southerner is not easily forgotten.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He works hard and plays hard.
History: He was raised in a white middle class family as the only child. When Immeral reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Immeral and his spouse have recently divorced.
Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army
Flaws: Antagonistic, Hedonist, Mundane. Bonds: Attractive, Military. Occupation: Priest
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 14 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Theriatis Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is slicked back into a classic pompadour. His eyes are green.
Personality: Theriatis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He uses divination through singing.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it
Ideals: Artistic, Gifted. Bonds: Rich, Military, Criminal record. Occupation: Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 16)
Armor Class 13
Hit Points 108 (16d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 18 (+4) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Goblin, Orc
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 7000 gp. Chrysoberyl (50 gp). Brown-green garnet (50 gp). Golden yellow topaz (300 gp). Chalcedony (80 gp). Chrysoberyl (50 gp). Chrysoprase (80 gp). Iolite (80 gp). Tiger eye turquoise (15 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

