Arannis Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He keeps his long auburn hair kept up in a rat tail. He is baby faced.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.
Motivation: He is terrified, and will act out of fear; and further expansion of business
Ideals: Optimist. Flaws: Fearful. Bonds: Guardian, Rich, Job. Occupation: Unemployed
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 30 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. Aquamarine (800 gp). Sardonyx (40 gp). Onyx (40 gp). Chrysoberyl (150 gp). Eye agate (4 gp). Alexandrite (800 gp). Deep blue spinel (800 gp).
Heian Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. His golden hair is thinning but still full. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has built up a small fortune and can afford his own way.
Motivation: Balancing his hectic life and new Mortician responsibilities is difficult.
Flaws: Addict. Bonds: Job, Criminal record, Rich, Family. Occupation: Mortician
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 9)
Armor Class 14
Hit Points 9 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 6 (-2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 500 gp.
Hadarai Amakiir, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple green robe with white stripes complete with hood. He wears his chestnut hair down. His gray eyes dart from person to person to random spaces in the air.
Personality: He acts crazy and hedonistic. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hadarai took refuge in the large cave and found the beat up axe and armor he uses now. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.
Motivation: He has money and likes to spend it; and he is wracked by social anxiety
Flaws: Hedonist, Fearful. Bonds: Nature, Job, Rich. Occupation: Jeweler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 45 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 4000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp).
Azaki Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white costume with the symbols of the four houses of cards on his torso. His wide-brimmed hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.
Personality: He is irascible and easily irritated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Azaki was born on a far southern island where he grew up under the tutelage of his mother, an expert Glassblower. He ran away from his former home and has been making his living as a Glassblower for the past few years.
Motivation: He'd like to take his coworkers down a peg; and he is content
Flaws: Ugly, Antagonistic, Mundane. Bonds: Immigrant, Job. Occupation: Glassblower
Voice: Rolls R's
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 120 pp. Banded agate (6 gp). Deep green spinel (40 gp).
Fivin Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear ponchos typically of a light green in addition to tight pants. He is bald on top and has large black tufts of hair around his ears. He has a tattooed face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.
Motivation: To settle down with his crush; and he has a crush on the local guard
Ideals: Philantrophist. Flaws: Ugly. Bonds: In love, Immigrant, Rich, Has a crush. Occupation: Navigator
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 17)
Armor Class 11
Hit Points 28 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 4000 gp. Jet (40 gp). Onyx (80 gp). Amethyst (40 gp). Lapis lazuli (13 gp). Sardonyx (80 gp). White opal (900 gp). Banded agate (13 gp). Amethyst (40 gp). Alexandrite (1600 gp). White pearl (40 gp). Silver pearl (40 gp). Tiger eye turquoise (13 gp). Onyx (80 gp). Amethyst (40 gp). Banded agate (13 gp). Aquamarine (1600 gp). Citrine (80 gp). Coral (40 gp). Tiger eye turquoise (13 gp). Violet garnet (1600 gp). Blue sapphire (900 gp). Deep blue spinel (1600 gp). Red garnet (40 gp). Red garnet (40 gp). Star ruby (900 gp).
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