Aramil Amakiir, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is dressed in earthy colors with a white and tan handkerchief worn on his left side. His long brown hair reaches down to his waist. His brown eyes are passionate and lively.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Aramil was born the youngest of three triplets. Cursed with lycanthropy at a very young age, Aramil has worked very hard to control his curse. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Roofer, and he later adopted a second daughter.
Motivation: Wants a kiss; and he's attracted to the pc
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Slave, Family, Has a crush. Occupation: Roofer
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 42 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: Just what you see.
Koeth Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears a pastel vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He has a long brown beard with little hanging trinkets. He has blue eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: To share knowledge with the world; and to prove his worth to the world
Ideals: Philantrophist, Logical. Flaws: Selfish, Impulsive. Bonds: Poor. Occupation: Bather
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 14)
Armor Class 12
Hit Points 66 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Deep blue spinel (1600 gp). Citrine (20 gp). Azurite (16 gp). Chrysoprase (20 gp). Banded agate (16 gp). Alexandrite (1600 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarion Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a custom-built plate barding that's adorned with brown lining and desert motifs. His long brown hair is drawn into a two foot long braid. He has a tattooed face.
Personality: His tongue was cut out and he uses sign language. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised in a plains tribe. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. During his travels, Quarion and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Quarion discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Quarion fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers
Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Nature, Family. Occupation: Cook
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Giant, Celestial, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Hadarai Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a white armored body suit, with a simple red line shooting up and back down. His hair, while still mostly black, has prominent grey streaks. His eyes are likewise brown. His teeth are white and perfect.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He cannot resist a sob story and will often dote over anyone who has one.
History: From birth he was tutored by a cruel and relentless mentor. Hadarai was born on a far southern island where he grew up under the tutelage of his mother, an expert Doctor. He moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Philantrophist. Bonds: Attractive, Mentor, Immigrant. Occupation: Doctor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 9)
Armor Class 14
Hit Points 45 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 12000 sp. Blue quartz (15 gp).
Aelar Liadon, Male Elf [Permalink]
Personal [hide]
Description: This man very much looks the part of a Barkeep. He has a penchant for wearing a ring with an oversized topaz on his left hand. His chestnut hair is lengthy and is close to two feet long. His half smiles and brown eyes are beguiling and draw you in.
Personality: Eccentric and domineering, Aelar will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 9 years.
Motivation: He is greedy.
Ideals: Extrovert, Joker. Bonds: Job, Rich, Attractive. Occupation: Barkeep
Voice: Scratchy, weak
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 18)
Armor Class 11
Hit Points 52 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +9 / 5d6+3, Ranged +7 / 5d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 6000 gp. Jeweled gold crown (7000 gp). A delicate silver chain set with a tourmaline (60 gp). Solid gold idol (1100 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A necklace of small pink pearls (5000 gp). Brass mug with jade inlays (200 gp). Jeweled gold crown (7000 gp). Silver comb with moonstones (100 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (130 gp). Solid gold idol (1100 gp). A small bag of saffron. (60 gp). Brass mug with jade inlays (200 gp). Solid gold idol (1100 gp). A roughly beaten golden orb (130 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Embroidered and bejeweled glove (3000 gp). Fire opal pendant on a fine gold chain (2100 gp). Gold music box (3000 gp). Jeweled electrum ring (7000 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Jeweled electrum ring (7000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). An abacus with copper, silver and gold markers (130 gp). Fire opal pendant on a fine gold chain (2100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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