Mindartis Berevan, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tan coat over a white low-cut shirt, and a feathered hat upon his head. His brown hair is heavily combed to the left. He has a tattooed face.
Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He has since lost track of the people in his past.
Motivation: Further expansion of business; and wants to raise his children well
Ideals: Artistic. Bonds: Attractive, Job, Religious, Family. Occupation: Doctor
Voice: French accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 66 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 18 (+4) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 11000 sp.
Varis Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he sports red clothing, slightly heavier than average wear. He has wavy black hair. His brown eyes peer out from beneath his broad red hat.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a small toy that he constantly fidgets with.
History: The child of a Guard, who enjoyed hunting, Varis was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Varis took refuge in the large cave and found the beat up pickaxe and armor he uses now. He used his abilities to travel the world and help people.
Motivation: Wants to have a good time and be beloved; and he wants revenge against illithids
Ideals: Philantrophist, Optimist. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Healer
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 45 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Aquan, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 2200 gp. Star ruby (800 gp). Alexandrite (1200 gp). Iolite (70 gp).
Rael Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on his left hand. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes lackadaisically let the world flow into them.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of eastern immigrants he idolized his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the east; and wishes to resurrect an old love
Ideals: Entrepeneur, Joker. Flaws: Depressed. Bonds: In love, Immigrant. Occupation: Barrister
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 14 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 300 gp. Jacinth (3000 gp). Blue quartz (10 gp). Aquamarine (200 gp). Silver pearl (160 gp).
Galinndan Raethran, Male Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a black broad hat and black clothes. His whole body is exceptionally muscular. He sports a flattop hair cut. His eyes, though not visible through his cowl, are brown.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in a small island village. A gifted student he started as a Masseuse, but he got bored and became a Bowyer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has comitted a past crime that haunts him to this day; and wants to open a new tavern
Ideals: Justice. Bonds: Immigrant, Adventurer, Nature, Job, Criminal record. Occupation: Bowyer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 7 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 6 (-2) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Dwarven, Abyssal, Aquan
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 4000 gp. Golden yellow topaz (600 gp). White pearl (150 gp).
Caeldrim Eathalena, Male Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His whole body is exceptionally muscular. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.
History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and he has money and likes to spend it
Bonds: Rich, Immigrant, Attractive, Guardian, Military. Occupation: Healer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 15)
Armor Class 13
Hit Points 36 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Terran, Gnome
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. 1 Medium magic item.
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