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NPC Generator

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Advanced [show]


Nutae Eathalena, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His hair is long and auburn with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. He has gleaming, smiling violet eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Nutae was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Professionalism, Fighting. Flaws: Impulsive. Bonds: Immigrant, Military. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Nutae Eathalena, Male Elf Sorcerer 11
Medium (4'9") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 17 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)18 (+4) 11 (+0)14 (+2)
Skills Intimidation +6, Investigation +8
Senses Passive Perception 10
Languages Common, Elven, Giant, Infernal, Sylvan, Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666664000

Possessions: 800 gp. Banded agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Floshem, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a green and violet handkerchief worn on his left side. His hair is blonde and curly. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful slaver made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Fighting. Bonds: Attractive, Criminal record, Adventurer, Mentor, Military. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Aramil Floshem, Male Elf Sorcerer 7
Medium (5'1") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)9 (-1) 18 (+4)13 (+1)
Skills Perception +7, Stealth +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Rose (40 gp). Sardonyx (40 gp). Obsidian (7 gp).


Social Check DCs


Naeris Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a brown coat over a grey low-cut shirt, and a top hat upon his head, marred by sweets. His white hair is drawn into a tight pony tail with a card scrunchie. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Further he is a bit of a stoner and is frequently out of it.

History: He is the product a well kept family trust fund and as such has never really known need. He moved out south to avoid the crime he committed. After months of barely getting by, Naeris managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Seeks redemption; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Addict. Bonds: Rich, Criminal record. Occupation: Mercenary

Voice: Shortens vowels

Attributes [hide]

Naeris Ofandrus, Male Elf Sorcerer 16
Medium (4'7") Elf, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 68 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)15 (+2) 11 (+0)11 (+0)
Skills Athletics +5, History +7
Senses Passive Perception 10
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666666

Possessions: 5000 gp. Red spinel (110 gp). Fiery yellow corundum (600 gp). Hematite (5 gp). Iolite (50 gp). Amethyst (110 gp). Aquamarine (1600 gp). Star ruby (600 gp). Sardonyx (50 gp). Carnelian (50 gp). Golden pearl (110 gp). Amethyst (110 gp). Alexandrite (1600 gp). Deep green spinel (110 gp). Chalcedony (50 gp). Iolite (50 gp). Lapis lazuli (5 gp). Chrysoprase (50 gp). Aquamarine (1600 gp).


Social Check DCs


Naeris Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. He keeps his long blonde hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Stableman business at a young age. He moved from fad to fad and when he turned 15 he discovered dancing. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Artistic. Bonds: Attractive, Slave, Job, Military. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Naeris Dalanthan, Male Elf Sorcerer 7
Medium (5'1") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 12 (+1)17 (+3)
Skills Nature +5, Performance +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 1000 gp. Aquamarine (1000 gp).


Social Check DCs


Soveliss Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He sports blue clothing, slightly heavier than average wear. His whole body is exceptionally muscular. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Soveliss does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was a soldier and died while he was still young. Soveliss was left his mother's suit of armor and trained in its use and care. He left for the east, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined. Flaws: Depressed. Bonds: Immigrant, Military, Religious. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Soveliss Ariessus, Male Elf Sorcerer 8
Medium (5'3") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 200 gp.


Social Check DCs

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