Aust Berevan, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'9" and is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. His chestnut hair has been sun bleached extensively. His face is scarred and worn.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.
History: Aust was born the youngest of three triplets. He worked as a nervous Engraver and found it very stressful. He has set out to sabotage the competition.
Motivation: Wants to raise his children well.
Flaws: Ugly, Impulsive. Bonds: Rich, Job, Family, Slave. Occupation: Engraver
Voice: Pirate accent
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 33 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: Obsidian (9 gp). Star rose quartz (50 gp). Tiger eye turquoise (9 gp).
Mindartis Firahel, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear flannel. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He works hard and plays hard.
History: A powerful wizard made him what he is. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Mentor, Criminal record. Occupation: Merchant
Voice: Russian accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 14)
Armor Class 12
Hit Points 14 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erevan Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear flannel. His golden hair is kept up in a ponytail inside a top hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a pair of adventurers, Erevan grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He has passion for adventuring and risk; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Rich. Occupation: Jeweler
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 200 gp. Aquamarine (900 gp). Aquamarine (900 gp). Chrysoprase (40 gp). 1 Masterwork Common Melee.
Varis Goltorah, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is typically in his Doctor uniform. His auburn hair is still thick. His hazel eyes have a joyful gleam in them most of the time.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is a font of random trivia from the lore and stories he has discovered
History: Born in the west his family was never financially stable. Varis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To be a Banker again; and he is unsatisfied with his job
Ideals: Justice, Logical. Bonds: Job, Poor, Nature. Occupation: Doctor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 32 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Gnoll, Ignan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 200 pp. Eye agate (16 gp). Star rose quartz (40 gp). Chalcedony (40 gp). Black pearl (1600 gp). Star ruby (1600 gp). 1 Minor magic item.
Caeldrim Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears a faded coat and loose pants complete with small hat. He has a hunchback. With bright golden hair and a scraggly beard. This gray eyed easterner is not easily forgotten.
Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Caeldrim took refuge in the large cave and found the beat up longsword and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Flaws: Ugly. Bonds: Religious, Nature, In love, Criminal record. Occupation: Weaver
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 41 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 19 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Sylvan, Celestial, Terran
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1600 gp. Red spinel (70 gp). Citrine (20 gp). Deep blue spinel (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
