Laucian Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a worn and beaten armor. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants to meet his childhood hero
Ideals: Professionalism, Pacifist. Bonds: Poor, Adventurer, Debt. Occupation: Locksmith
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 600 gp. Pink pearl (130 gp). Aquamarine (400 gp). Sard (50 gp). 1 Minor magic item.
Azaki Iathrana, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Painter. He has wavy red hair. His thin eyebrows rest above his beady brown eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Azaki was raised in a hard working conservative environment. A gifted student he started as a Dilettante, but he got bored and became a Painter. He tends to his Painter job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Painter
Voice: German accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 10)
Armor Class 14
Hit Points 23 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azaki Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He usually wears his yellow robe and has his quarterstaff always slung over his shoulder. He keeps his golden hair in a flapper bob. His thin eyebrows rest above his beady blue eyes.
Personality: Azaki hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a great chef.
History: Azaki was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Azaki took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He has never given up on his painting dream.
Motivation: He has money and likes to spend it; and he has passion for adventuring and risk
Ideals: Artistic, Gifted, Persistence. Flaws: Ugly. Bonds: Nature. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 24 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. Red-brown spinel (90 gp). Lapis lazuli (11 gp). Golden yellow topaz (600 gp). Brown-green garnet (90 gp). Silver pearl (90 gp). Obsidian (11 gp). Carnelian (60 gp). Malachite (11 gp). Red spinel (90 gp).
Naal Amakiir, Male Elf [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. He wears his brown hair up in a very large beehive style do. He is baby faced.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the north to a Junk Dealer, Naal learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.
Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business
Flaws: Cynical, Forgetful. Bonds: Attractive, Job, Poor, Religious. Occupation: Junk Dealer
Voice: Whispers
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 5000 sp.
Naeris Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who has a large tan mantle and cape that has been intricately interwoven into his violet robe. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He worked as a nervous Armorer and found it very stressful. He has achieved small success as a Armorer.
Motivation: Wants to open a new tavern; and to be a blacksmith again
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Religious, Job. Occupation: Armorer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 21 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Silver ewer (80 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
