Lucan Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long blonde hair kept up in a rat tail. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is business-like. He takes instructions and follows them to the letter. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the east, but his parents moved at a very young age to the south. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Fighting, Athletic, Professionalism. Bonds: Rich, Immigrant. Occupation: Beggar
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 28 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 60 pp. Carnelian (40 gp). Hematite (13 gp). Lapis lazuli (13 gp). Golden yellow topaz (800 gp). Eye agate (13 gp). Sard (40 gp).
Dreali Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright red suits and hats. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a card on it. His long brown hair is drawn into a two foot long braid. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irascible and easily irritated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born several months after his mother was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dreali was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He feels kind of lost in life; and he wants revenge against dire rats
Flaws: Antagonistic, Depressed. Bonds: Military, Mentor, Enemies. Occupation: Healer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 15 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Just what you see.
Aerdeth Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, tan, dusty cloak. He carries with him a set of longbows on his belt, each one with a aquamarine on the hilt. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Aerdeth was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and obtaining odd cultural elven artifacts is his passion
Ideals: Fighting, Optimist. Flaws: Insomniac. Bonds: Adventurer, Poor, Job. Occupation: Detective
Voice: Russian accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Infernal, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1000 gp. 1 Full Plate.
Arannis Holimion, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a fancy black suit. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born blind and as such lacked many opportunities for work. Arannis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arannis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hasn't been sleeping well lately.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Justice. Flaws: Insomniac, Emotional, Disease. Bonds: Attractive, Criminal record. Occupation: Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 20 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 2000 sp. Fiery yellow corundum (1600 gp). Rich purple corundum (1600 gp). Golden yellow topaz (900 gp). Lapis lazuli (4 gp).
Rolen Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears yellow leather gloves, a yellow jacket, and tight pants. He keeps his long black hair kept up in a rat tail. He has green eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can't help but pocket interesting objects he comes across
History: He was raised in a forest tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Athletic, Philantrophist. Bonds: Criminal record, Nature, Adventurer. Occupation: Dyer
Voice: Farmer accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 7 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Dwarven, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1200 gp. Deep blue spinel (1500 gp). Sard (60 gp). Fiery yellow corundum (1100 gp).
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