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NPC Generator

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Advanced [show]


Dreali Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears black cloth garments or leather armor, and is pretty ugly. He has done his best to style his brown hair to look like a famous performer. His fierce blue eyes like to dwell on things.

Personality: He loves telling others what to do and how they should feel about things. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Elven conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Ideals: Opinionated, Gifted. Flaws: Ugly, Fearful, Racist. Occupation: Merchant

Voice: French accent

Attributes [hide]

Dreali Qualanthri, Male Elf Sorcerer 7
Medium (4'9") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)13 (+1) 11 (+0)11 (+0)
Skills Deception +3, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his hair in dreadlocks. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Immeral took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job, Rich, Nature. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Immeral Ofandrus, Male Elf Sorcerer 10
Medium (5'3") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 54 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +6, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 4000 sp.


Social Check DCs


Ahvain Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and is wearing a long, pastel cloak. His black hair is long and unkept. His eyes are brown and beady.

Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Persistence, Entrepeneur. Flaws: Ugly, Addict. Bonds: Immigrant, Criminal record. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Ahvain Caphaxath, Male Elf Sorcerer 6
Medium (5'1") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 20000 cp. Pink pearl (60 gp). Sard (20 gp).


Social Check DCs


Erdan Nailo, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His left leg appears badly burned and disfigured. His black hair is braided into rings. His eyes are a pleasant brown.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Optimist, Entrepeneur. Bonds: Adventurer, Rich. Occupation: Butcher

Voice: Slurs words

Attributes [hide]

Erdan Nailo, Male Elf Sorcerer 9
Medium (5'0") Elf, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 45 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)20 (+5) 13 (+1)17 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Ignan, Abyssal, Gnome, Draconic, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666400000

Possessions: Smoky quartz (80 gp). Golden yellow topaz (800 gp). Citrine (80 gp). Obsidian (14 gp). Moonstone (80 gp). Bloodstone (80 gp). Sard (80 gp). Hematite (14 gp).


Social Check DCs


Aramil Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. He has styled his black hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Baker born in the past three hundred years. He is able to fit into much smaller and tighter spaces than normal.

History: He is a Succubi in disguise. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Baker for the past few years.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Gifted. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Baker

Voice: Creaky witch voice

Attributes [hide]

Aramil Teinithra, Male Elf Sorcerer 12
Medium (4'10") Elf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 32 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +8, Intimidation +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 29000 sp. Blue quartz (7 gp). Golden pearl (130 gp). Violet garnet (1600 gp). Star rose quartz (50 gp). Freshwater pearl (7 gp). Blue quartz (7 gp). Pink pearl (130 gp). Star rose quartz (50 gp). Deep green spinel (130 gp). Star ruby (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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