Arannis Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a blue poncho over his likewise colored trousers and shirt. His long silver hair is drawn into a two foot long braid. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: This man loves music and to teach people music more than just about anything. Further he is a bit of a stoner and is frequently out of it.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He got away from his former life and has fallen to alcoholism.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Artistic, Gifted. Flaws: Addict. Bonds: Attractive, Family. Occupation: Dyer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Aerdeth Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a lot of dark rich colors, with gold accents. He wears a Stetson hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A true patriot, Aerdeth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Military, Rich. Occupation: Carter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 2000 sp. 1 Minor magic item.
Halimath Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear green tank tops with yellow pants. His golden hair is matted, messy, and big. He is baby faced.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not trust anyone and sleeps with one eye open.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Disciplined, Artistic. Flaws: Ugly, Insomniac. Bonds: Criminal record. Occupation: Mercenary
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 12 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 18 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Orc, Gnome, Aquan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.
Korfel Horineth, Male Elf [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His hair is always cut to a buzz. His amber eyes are passionate and lively.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a minor phobia of water and hates getting wet.
History: Sold as a small child to a slaver, Korfel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Mentor. Occupation: Performer
Voice: Indian accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 34 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1000 gp. Fire opal pendant on a fine gold chain (1600 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.
Thervan Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a perfectly clean shirt and pair of pants. He has styled his chestnut hair well, parting it to the left. His eyes, though not visible through his cowl, are blue.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He comes from a rich eastern family. His first spouse was a Bounty Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.
Motivation: An old rival family wants him found; and he is greedy
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Knight
Voice: Hollow voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 14 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1600 gp. Solid gold idol (300 gp). An abacus with copper, silver and gold markers (70 gp).
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