Lamlis Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. His skin is also unnaturally pale. He wears his red hair down. His eyes are green and he is always smoking a pipe.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Criminal record, Immigrant. Occupation: Shipwright
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 15 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 18 (+4) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Abyssal, Draconic, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carrie Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a yellow armored body suit, with a simple black line shooting up and back down. His long red hair reaches down to his waist. He wears a mask on his face.
Personality: Carrie speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also hits on women, regardless of circumstances.
History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is compelled to act according to his religious beliefs; and he wants to get laid
Ideals: Impeccable, Entrepeneur. Bonds: Has a crush, Religious. Occupation: Doctor
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 6 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 7 (-2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 5000 gp. Aquamarine (600 gp). Alexandrite (600 gp). Red garnet (70 gp). Blue sapphire (800 gp). Hematite (7 gp). Iolite (50 gp). Red garnet (70 gp). Blue quartz (7 gp). Fiery yellow corundum (800 gp). Fire opal (800 gp). Azurite (7 gp). Sard (50 gp). 1 Medium magic item.
Tharivol Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His auburn hair is still thick. His skin is flawless and his blue eyes scan people very quickly.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He got into the Knight business at a young age. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Knight job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Ideals: Athletic, Philantrophist. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Knight
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 22 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Riardon Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a violet shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has styled his silver hair well, parting it to the left. He has gleaming, smiling blue eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Riardon lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their son. He worked as a Blacksmith, and he later adopted a second son.
Motivation: His religion dominates his actions; and doesn't want to be a blacksmith and was forced into it by his family
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Family, Religious. Occupation: Blacksmith
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 600 gp.
Efferil Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bald on top and has large blonde tufts of hair around his ears. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Tanner, but he got bored and became a Beggar. He's also a talented Tanner, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and expand his business
Ideals: Logical. Flaws: Ugly, Hedonist, Insane. Bonds: Job. Occupation: Beggar
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Goblin, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
